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Progressive Lightmapper leaks memory and often never finishes in scenes ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/SampleSceneAssets/Scenes/SampleScene.unity” ... Read more
Baked lighting has artifacts if prefab's preview window is visible durin...
Steps to reproduce: 1. Open scene "test"2. In project tab select "Cube" prefab3. In lighting window click "Generate Lighting" Select... Read more
[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...
Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more
[Realtime GI] Unable to change Environment Light Settings after unloadin...
How to reproduce:1. Open attached project2. Open main Scene3. Enter Play Mode4. Follow 1-5 steps in the Play Mode Reproducible with:... Read more
[UI] Baked UV Overlap mode isn't loaded after selecting it in the Lightm...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window click Generate Lightin... Read more
[PLM] Lightmapper never finishes with progressive updates enabled in aut...
Steps To Reproduce: 1. Create a new Project with URP template2. Package Manager > Universal RP > Upgrade to 8.1.0 or 9.0.0 pre... Read more
[PLM] Baked Shadow Angle and Radius parameter shrinks the size of baked ...
1) Download and import the package `BakedShadowAngle`2) Open the scene `BakedShadowAngle`3) Ensure that Baked Shadow Angle/Radius fo... Read more
[Realtime GI][Mobile] Some part of environment lighting is missed on mob...
To reproduce:1. Use [Lighting] Mobile FTP project or use project attached by QA2. Bake lighting for Realtime scene3. Build and launc... Read more
[GPU PLM][AMD] Radeon Pro Denoise maxes VRAM and hangs
Repro: Find a machine with recent AMD hardware, Windows 10 and current drivers. tested using AMD's November 15th 2019 driver build (... Read more
Dark line appears between near by cubes after generating lighting when L...
How to reproduce:1. Open attached Unity project "NewGITest01"2. Load scene "sample"3. Wait until generating lighting is finished4. Z... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default