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0
votes
Fixed

Experimental.Lightmapping.Bake docs are a bit confusing

Progressive Lightmapper

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May 12, 2020

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Version/s: 2019.3

Reported by Jesper Mortensen here https://unity.slack.com/archives/G070C63BK/p1589267662049900 See https://docs.unity3d.com/2020.2/D... Read more

0
votes
Duplicate

(Unknown) crashes when manually baking Shadowmask

Progressive Lightmapper

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May 25, 2020

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Version/s: 2019.3.0a10, 2019.3.15f1

To reproduce: 1. Download attached "Progressive-Lightmapper-Adventure-Game.zip" project in Unity2. In the Lighting window press "Gen... Read more

0
votes
Won't Fix

UV Charts view displays texture artifacts when Scenes are switched

Progressive Lightmapper

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1248503"2. Open the SampleScene and bake lighting3. Switch to Scene UV Cha... Read more

0
votes
Fixed

[GPU PLM] Crash in Enlighten::CpuUpdateManager::UpdateGpuTexture when st...

Progressive Lightmapper

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May 27, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a13

Steps to repro:1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExample... Read more

0
votes
Postponed

[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...

Progressive Lightmapper

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Aug 04, 2020

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Version/s: 2019.3.2f1, 2020.1, 2020.2, 2020.2.0a20

Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more

0
votes
Postponed

[Realtime GI] Mesh flickers in Scene/Game view when the object is select...

Progressive Lightmapper

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Mar 31, 2020

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Version/s: 2019.3.7f1, 2019.4

Reproduction steps:1. Open the attached project ("case_1232203-GI-mesh-flicker.zip")2. Open the repro scene ("scene_test")3. Enable ... Read more

0
votes
Fixed

Lightmap mode for a scene is not saved unless bake is done

Progressive Lightmapper

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Jun 29, 2020

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Version/s: 2018.4, 2019.3.12f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1259485.zip' project2. Load the 'MainScene' scene3. Enter Play mode4. Observe the Con... Read more

0
votes
Postponed

[LightProbes][Prefabs] Blue highlight(Override Indicator) is missing for...

Progressive Lightmapper

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Jul 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Blue highlight(Override Indicator) is missing for the "Light Probe Group" component in the inspector, Refer the attached video Steps... Read more

0
votes
Fixed

Editor crashes when baking lights on static GameObjects if more than 2m ...

Progressive Lightmapper

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Jun 15, 2020

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Version/s: 2019.3.0f4, 2019.3.14f1

How to reproduce:1. Open the attached project "bakingBug.zip"2. Open "SampleScene" Scene3. In the Menu bar, go to Edit > Preferen... Read more

0
votes
Fixed

LightProbe asset data is replaced by the currently opened Scene values w...

Progressive Lightmapper

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Jul 14, 2020

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Version/s: 2019.3.0a12, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "LightProbe32"2. Inspect the LightProbe assets, located in the "Scene"... Read more

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