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0
votes
Fixed

Mixed Point/Spot Lights with Shadows Disabled don't Contribute Direct Li...

Progressive Lightmapper

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Jul 15, 2021

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Version/s: 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Generate Lighting Expected result: Both of the middle Pins are illuminatedActual ... Read more

0
votes
By Design

GPU hang or exceedingly long wait when Baking Lights

Progressive Lightmapper

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May 25, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached project2. Open Window -> Rendering > Lighting3. Click Generate Lighting Expected resul... Read more

0
votes
Fixed

Scene View shows unrelated tools settings when LightingData Asset is sel...

Progressive Lightmapper

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Apr 21, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1

How to reproduce:1. Open the user attached "NativeLightCrashRepro.zip"2. Select the "LightingData.asset" Asset (in folder Assets/Sce... Read more

0
votes
Not Reproducible

[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...

Progressive Lightmapper

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Oct 26, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open the Lighting window (Window > Rendering > Lighting)3. Make sure Li... Read more

1
votes
Postponed

[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...

Progressive Lightmapper

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Sep 20, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS;2. Drag 'SponzaLightingDay' scene from... Read more

0
votes
Fixed

[GPU PLM] NaN artifacts are present when baking above a certain sample t...

Progressive Lightmapper

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Aug 26, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce:1. Open the "case_1360935" project2. Open the "Lab" scene3. Generate lighting4. Observe the Scene view Expected res... Read more

0
votes
By Design

Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking ...

Progressive Lightmapper

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Sep 15, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9

How to reproduce:1. Open the attached user project2. Open Scene “ISS_LightBakeTest“ (Assets/Scenes)3. Bake the Lightmap (Window >... Read more

0
votes
Duplicate

Light component displays dimmer light when loading scene with a script

Progressive Lightmapper

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Aug 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.1, 2021.2.0a3, 2022.1

How to reproduce it:1. Open the user's attached project "Super Ball Demo.zip"2. Open Game view3. Open "MainScene" Scene4. Enter Play... Read more

0
votes
Duplicate

[GPU PLM] Convergence job failure and artefacts when baking with 6800XT

Progressive Lightmapper

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Aug 18, 2021

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Version/s: 2022.1.0a6

Steps to reproduce: 1. Open attached project (https://ono.unity3d.com/test-data/gi-tests/CornellBox).2. Open Cornellbox scene.3. Sce... Read more

0
votes
Fixed

Probes lose their lighting data after entering Play mode when Baked and ...

Progressive Lightmapper

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Jun 07, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1

Steps to reproduce: Download the attached project and open SimpleOutdoorsA scene Make sure that both baked and realtime GI are enabl... Read more

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