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"Selected: <name>" label is shown all across the UI after domain reload ...
How to reproduce: 1. Open the user's attached project 2. Open Window > Analysis > Profiler 3. Capture some data 4. Select any sample... Read more
[Profiler] ArgumentOutOfRangeException is thrown on clicking "Deep Profi...
On clicking "Deep Profile" when Deleted Module, Editor threw ArgumentOutOfRangeException,refer to the attached video Steps to repro... Read more
Profiler Advanced Dropdown is 2-3 lines too short for no reason, requiri...
Reproduction steps: 1. Open user attached Project 2. Open Window/Analysis/Profiler and Window/Analysis/Profile Analyzer 3. Profile E... Read more
[Profiler] Errors are thrown on opening the Profile Module Editor window
when a new project is created then in Profiler on opening Profile Module Editor window and adding new profiler modules errors are th... Read more
Text is not selectable in Profiler's Custom Module's Default Details view
How to reproduce: 1. Open the user's attached "New Unity Project" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Recor... Read more
ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 wh...
How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. Enter the Play mode 4. Observe the Game view Ex... Read more
Poor profiler performance when navigating the timeline view and reviewin...
Reproduction steps: 1. Open attached project "profiler-slow-performance.zip" 2. In Profiler window, load Example/ProfilerCapture.dat... Read more
Profiling sampler/recorder does not work in the non Developer Build
How to reproduce: 1. Open the attached "SRPBatcherBenchmark3" project 2. Open the "scene_lwbench1" Scene 3. Open the Build Settings ... Read more
[Profiler] "Add" and "Save Changes" buttons in profiler module editor wi...
"Add" and "Save Changes" buttons in the profiler module editor window get cropped while resizing the window In the Profiler Module ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow