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Dark background is missing behind frame charts in Profiler window when E...
Steps to reproduce:1. Create new Unity project2. Set Editor theme to Light (Preferences > General > Editor Theme)3. Open Profi... Read more
GfxDevice::OnProfilerFrameChanged crash
Fixed in 2019.3.0a12, 2019.2.2f1. Read more
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab 1. Run project attached.2. Open profiler on NetworkOperations sect... Read more
Marker bar text does not remain anchored correctly when panning the view...
How to reproduce:1. Create a new project and press play in the editor to start the game running2. Press Ctrl+7 to open the Profiler ... Read more
MemoryProfiler::UnregisterAllocation crashes when entering to Play mode
To reproduce: 1. Download attached project "VXECS.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode Expected Resul... Read more
In Profiler, most of the "CPU Usage" details are missing when the saved ...
How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more
[Profiler] 'Available Counters' are missing in Profiler Module Editor
In the Profiler Modules window while adding the custom module, 'Available Counters' are missing in Profiler Module Editor so which r... Read more
Text fields in the Profiler's Capture List enter editing when clicking o...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to "Edit Mode", record anything... Read more
[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...
Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more
[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler ...
How to reproduce:1. Create a new project2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window