Search Issue Tracker
2D Colliders will not update their collision shapes when changing Transf...
How to reproduce:1. Download and open the attached project "case_1164935-matchtree.zip"2. Select the Cube GameObject in the Hierarch... Read more
Undoing Edit of PolygonCollider2D results in Errors "Assertion failed: S...
To reproduce:1. Open new project.2. Create new EmptyObject.3. Add "PolygonCollider2D" component.4. Press "Edit Collider" and edit co... Read more
Crashed when loading Character Controller scene
- Open the Standard Assets Example project (also attached here)- Open scene CharacterFirstPerson- Press Play- Press Escape- From the... Read more
Animated object size is changed when if condition contains enum variable
How to reproduce:1. Open given Unity project2. Enter play mode3. Notice that after some turns, the size of car changes Expected resu... Read more
Rigidbody2D interpolation does not take effect unless explicitly set eit...
Steps to reproduce : - import the project attached- open the scene and press play- press the left and right keys and notice that onl... Read more
OnTriggerStay2D gets called only when enabling Rigidbody2D.isKinematic w...
Steps to reproduce:1. Open the scene 'Test'2. Press play3. Observe that although the moving object has the 3 "OnTrigger*2D" methods,... Read more
Box Collider 2D does not collide when its size is small (like 0.01)
Reproduced with:Unity Version 4.5.0f6 (fd4616464986) Resolution:4.5 includes the latest Box2D which fixes a number of issues, one of... Read more
Flipped 2D Hinge Joints behave incorrectly
How to reproduce:1. Open Unity2. Load user-submitted project (2D-BugReportProject.zip)3. Open "Game.unity" scene4. Play the scene5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Screen.SetResolution immediately applies windowed resolution when switching from Fullscreen to Windowed mode
- Lighting window allows non-cube map texture for Environment Reflections, throwing invalid texture type (2D) error
- Console warning “MismatchingRepositoryProjectMessage” when creating a new Unity Version Control workspace
- [Ubuntu] VFX Graph Enum Value menu stretches across screen when entered long Enum Value
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay