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1
votes
Fixed

2D physics objects 'drift' despite being attached by a HingeJoint2D

Physics2D

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Nov 21, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Run the SpriteSlicer2D Demo scene 3. The 'Drifty Leg' object moves away from the other... Read more

6
votes
Fixed

Physics material has no effect when changed from code

Physics2D

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Nov 22, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the scene and disable the "Assign Physic Material" script on the Floor ob... Read more

0
votes
Duplicate

Adding a child with rigidbody2d on a rotated parent causes the child to ...

Physics2D

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Nov 22, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Create a new project and import a sprite 2. Add the sprite to the scene and attach a rigidbody 2d component 3. Crea... Read more

0
votes
Fixed

Unity crashes when rotating a sprite

Physics2D

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Nov 12, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the image attached - create a sprite from the image - drag the sprite to the scene and add a 2D Polyg... Read more

8
votes
Fixed

Children with collider2d do not inherit rotation correctly from a parent...

Physics2D

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Dec 02, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Create an empty gameobject and attach a rigidbody2d to it 2. Create another empty gameobject and attach a polygon c... Read more

0
votes
Duplicate

Removing a rigidbody2d causes the collider outline of a child object to ...

Physics2D

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Dec 03, 2013

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Version/s: 4.3.1f1

To reproduce: 1. Create an empty gameobject and attach a rigidbody2d to it 2. Create another gameobject and attach a box collider2d ... Read more

0
votes
Duplicate

The 2D colliders don't respect the position of the gameobject they are ...

Physics2D

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Dec 05, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - select the cube and notice the circle collider does not match the sphere posit... Read more

1
votes
Fixed

Inconsistent behavior between 2D and 3D collisions in parent directory

Physics2D

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Dec 05, 2013

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Version/s: 4.3.1f1

Collisions work differently with 2D and 3D colliders. 2D collider does not react when collision script is attached to parent gameObj... Read more

0
votes
Fixed

OnTriggerExit2D is not functioning with overlayed sprites

Physics2D

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Dec 06, 2013

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Version/s: 4.3.1f1

OnTriggerExit2D is not functioning with overlayed sprites. To reproduce: 1) Load the project and open the CoreLoop.unity scene. 2) R... Read more

0
votes
Fixed

Collision doesn't change to trigger, when it is shifted durring a collis...

Physics2D

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Dec 08, 2013

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Version/s: 4.3.1f1

To reproduce: 1. Open the attached project 2. Run the 'ColliderTest' scene 3. When the 'Player' object collides with the 'Ground' ob... Read more

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