Search Issue Tracker
By Design
Votes
1
Found in
2018.2.2f1
Issue ID
1067769
Regression
No
Physics2D.BoxCast always returns false when Default Contact Offset is less than 0.0025
How to reproduce:
1. Open my attached project ("1822f1.zip")
2. Press Play
3. Inspect Console
Expected result: Physics2D.BoxCast returns true
Actual result: Physics2D.BoxCast returns false
Reproducible with - 2018.3.0a8, 2018.2.2f1, 2018.1.9f1, 2017.4.9f1, 2017.2.3p3, 2017.1.4p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment