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Fixed in Unity 5.6.0

Votes

0

Found in

5.3.2f1

Issue ID

773735

Regression

No

OnTriggerExit2D is not called when resizing collider

Physics2D

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-

Priority: 3Not yet prioritized for a release

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Severity: 3Workaround is possible

Steps to reproduce:
1. Open attached project's scene "1".
2. Enter play mode.
3. Select test22 game object in hierarchy.
4. Change CircleCollider2D Radios to 10 - OnTriggerEnter2D is called.
5. Change radios back to 1 - OnTriggerExit2D is not called.
Expected - that OnTriggerExit2D gets called like it does on 3D physics.

Tested on 5.4.0b7, 5.3.3p1 and 5.1.1f1

Comments (1)

  1. B83fa5c3372430a5d07c672a46822f8e?d=mm

    xCyborg

    Feb 24, 2016 21:43

    Me too

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