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Particles using World Collision leak through Edge-Collider's points when...
Reproduction steps:1. Open attached project "ParticlePhysicsTest" and scene "SampleScene"2. Enter Play Mode3. Observe the particle s... Read more
[IMGUI] Ignore Raycast & PostProcessing texts are clipped in Physics2DSe...
Ignore Raycast & PostProcessing texts are clipped in Physics2DSettings under "Layer Collision Matrix". Steps to repro:1. Create ... Read more
Physics2D.CapsuleCastNonAlloc doesn't return results on the right side w...
How to reproduce:1. Open user's attached "CapsuleTest" project2. Open the "SampleScene" scene Expected result: Red crosses (RaycastH... Read more
Crash on PhysicsContacts2D::SendCallbackReports when destroying a GameOb...
How to reproduce:1. Open the attached project from link "Case_1228509" and load scene "MainGame"2. Enter Play Mode3. Press "Play" in... Read more
Crash on AnchoredJoint2D::ConfigureAnchors when opening a scene containi...
Reproduction steps:1. Open the attached project ("1272231.zip")2. Open "SampleScene" Reproducible with: 2019.3.0a1, 2019.4.9f1, 2020... Read more
Editor crashes on AnchoredJoint2D::ConfigureDistance when loading a spec...
Reproduction steps:1. Open the user's attached "Angry.zip" project2. Load the "Level1" scene-- Observe the crash Reproducible with: ... Read more
Collision geometry is not applied correctly to a Tilemap when Composite ...
How to reproduce:1. Open the user's attached "TilemapCollisionBug.zip" project2. Open the "SampleScene" Scene (Assets folder)3. Make... Read more
Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...
Reproduction steps:1. Open the attached "case_1262936.zip" project2. Load the "SampleScene" and enter Play mode3. Click twice the "T... Read more
Composite Collider doesn't work with PolygonCollider2D with inverted scale.
How to reproduce:1. Open the attached project (case_1266460-CompositeColliderWindingIssue.zip)2. Open the "SampleScene" Scene3. Sele... Read more
Physics2D Multithreading not behaving as expected
Reproduction steps:1. Open attached project "MT Physics2D.zip" and scene "SampleScene"2. Enter Play Mode3. When MT is ON observer th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation