Search Issue Tracker
Composite Collider 2D not composing correctly with rotated Tilemap Colli...
To reproduce: 1. Open user's project 2. In Tile Palette window, select wood tile 3. In Scene window, press [ or ] to rotate tiles 4.... Read more
Unity freezes when Physics2D.BoxCast hits an angled surface
Reproduction steps: 1. Open the attached project "AngledBoxCast.zip" 2. Open the "Scenes/Main" Scene 3. Enter Play Mode 4. Use the r... Read more
Physics2D.BoxCast doesn't detect the "Edge Collider 2D" when hitting the...
How to reproduce: 1. Open the attached project's ("case_1190905-Project.zip") Scene labeled "IssueScene" 2. Enter the Play Mode 3. P... Read more
Flipped 2D Hinge Joints behave incorrectly
How to reproduce: 1. Open Unity 2. Load user-submitted project (2D-BugReportProject.zip) 3. Open "Game.unity" scene 4. Play the scen... Read more
[Standalone] Wrong collision points with collider2D inside Canvas
How to reproduce: 1. Open the "CanvasColliderRepro" project 2. Open the "Hard" scene 3. Press Play 4. Input 200 and press "Apply", n... Read more
Instantiated Kinematic Rigidbody2D's transform is offset when moving par...
To reproduce: 1. Open my attached project (RigidB) 2. Enter Play mode 3. Use A and D to move back and forth 4. Observe the differen... Read more
2D polygon collider bounds are not updating when texture is changed
How to reproduce: 1. Open "986540Repro" project 2. Enter "TerrainTest" scene 3. Enter play mode 4. With left mouse button click on t... Read more
[2D] Crash when player collides with collider
How to reproduce: 1. Download attached project file and open "Test Environment" Scene 2. Enter Play Mode and play with blue cube in ... Read more
Editor crashes in PhysicsManager2D::ProcessContacts when spawning two ph...
To reproduce: 1. Open the project, attached by the tester (see link in edit) 2. Launch the standalone build 3. Host the game 4. Ent... Read more
[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...
Steps to repro: 1. Open attached project 2. Hierarchy > 2D Object > Sprite 3. Inspector > Add component > Polygon Collider 2D 4. Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent logic on when 'open VFX graph Samples' button appears on Visual Effect Graph in Package Manager
- Unable to dock tabs on panels when non-standard pointers are used (touch-screen, tablet and pen)
- Editor hangs when rendering TMP Text Component with Left and Right Margins set in the Extra Settings
- Occlusion's fields can be set to negative numbers
- Issues with tutorial content in Universal 3D sample