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Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
3
Found in
2018.3.0f2
Issue ID
1110897
Regression
Yes
Crash on PhysicsContacts2D::RemoveContact when destroying a GameObject in the play mode
To reproduce:
1. Open attached project
2. Open "Puzzle_Beijing01_10" scene and press play
3. Play till editor crashes.
Actual result: Unity editor crashes
Expected result: Unity editor should not crash
Reproduced with: 2018.3.0a1; 2018.3.1f1; 2019.1.0a1; 2019.1.0a13
Can't check the repro on 2018.2 due to errors.
2017.4 crashing while opening the project
Comments (2)
-
dreambuffer
Mar 22, 2020 16:09
The problem persists in unity 2019.3.2f1
-
viruseg
Aug 19, 2019 07:42
The problem persists in unity 2019.2.1
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Resolution Note (fix version 2019.2):
This was an issue with the new multi-scene physics where contacts were left orphaned due to removal from scene prior to contacts being fully destroyed.