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Fixed in 2019.2.X

Fixed in 2018.3.X, 2019.1.X



Found in


Issue ID




Crash on PhysicsContacts2D::RemoveContact when destroying a GameObject in the play mode



To reproduce:
1. Open attached project
2. Open "Puzzle_Beijing01_10" scene and press play
3. Play till editor crashes.

Actual result: Unity editor crashes
Expected result: Unity editor should not crash

Reproduced with: 2018.3.0a1; 2018.3.1f1; 2019.1.0a1; 2019.1.0a13
Can't check the repro on 2018.2 due to errors.
2017.4 crashing while opening the project

  1. Resolution Note (fix version 2019.2):

    This was an issue with the new multi-scene physics where contacts were left orphaned due to removal from scene prior to contacts being fully destroyed.

Comments (2)

  1. dreambuffer

    Mar 22, 2020 16:09

    The problem persists in unity 2019.3.2f1

  2. viruseg

    Aug 19, 2019 07:42

    The problem persists in unity 2019.2.1

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