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BoxCollider2D with PlatformEffector2D using ColliderMask does not collid...
BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything." To reproduc... Read more
Buoyancy effector 2D only behaves normally when using Box Collider 2D
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect how different collide... Read more
Composite Collider 2D of a Tilemap is split when rotating Tiles situated...
Steps to reproduce: 1. Open the Project TilemapColliderBug 2. Draw tiles near the origin parallel to x or y axis 3. Select the Til... Read more
[Standalone] Wrong collision points with collider2D inside Canvas
How to reproduce: 1. Open the "CanvasColliderRepro" project 2. Open the "Hard" scene 3. Press Play 4. Input 200 and press "Apply", n... Read more
Flipped 2D Hinge Joints behave incorrectly
How to reproduce: 1. Open Unity 2. Load user-submitted project (2D-BugReportProject.zip) 3. Open "Game.unity" scene 4. Play the scen... Read more
[STW2017.1] BoxCollider2D shows the warning after Used by Composite is c...
Steps to reproduce: 1. Create a project 2. Add a Sprite in the Hierarchy 3. Add a CompositeCollider2D to the Sprite 4. Add a BoxColl... Read more
OnTriggerEnter2D is triggered one more time after the colliding object h...
OnTriggerEnter2D is triggered one more time after the colliding object has been destroyed To reproduce: 1. Use the attached projec... Read more
2DCollider of a selected object is visible in Game view
To reproduce: 1. Open attached Unity project "mario2d.zip" 2. Open scene "World1-1" 3. In the hierarchy select either "Mario" or "Ma... Read more
Crash in GameObject::SendMessageAny while entering the playmode second t...
How to reproduce: 1. Open the attached "ReproCrash" and "Level TEMPLATE" scene 2. Enter playmode and wait for about 3 seconds 3. E... Read more
When a Rigidbody2D is inactive GetPoint/GetVector/GetRelativePoint/GetRe...
Reproduction steps: 1. Open the "Bug_Static_Rigidbody_GetRelativePoint.zip" project attached by the user 2. Open the "SampleScene" S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow