Search Issue Tracker
By Design
Votes
0
Found in
Issue ID
912781
Regression
No
2DCollider of a selected object is visible in Game view
To reproduce:
1. Open attached Unity project "mario2d.zip"
2. Open scene "World1-1"
3. In the hierarchy select either "Mario" or "MarioDeath 1" object
4. Go into Play mode
Expected result: collider should not be visible
Actual result: collider is visible
Reproduced on: 5.5.3p3, 5.6.1p1, 2017.1.0b6
Note: Opening on 5.4 completely destroys the project, but after that deleting everything but "Assets" and "ProjectSettings" folders and opening on another version of
Unity fixes the bug.
Note: added a gif "bug.gif" showing how to reproduce the bug.
Note: bug is only reproducible on this project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment