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EdgeCollider2D Adjacent Endpoints result in inverted separation normals ...
Reproduction steps: 1. Open attached project "Edge Collider Distance Normal Bug.zip" and scene "SampleScene" 2. Enter Play Mode 3. I... Read more
Collision2D.GetContacts() returns 0 when ContactPoint2D array size is 1
To reproduce: 1. Open repro project 2. Play 'Main' scene Expected: messages will be thrown: 'ContactPoint2D[] leng... Read more
Physics2D.BoxCast doesn't detect the "Edge Collider 2D" when hitting the...
How to reproduce: 1. Open the attached project's ("case_1190905-Project.zip") Scene labeled "IssueScene" 2. Enter the Play Mode 3. P... Read more
Object not affected by gravity if MovePosition() is executed before grav...
Repro steps: 1) Open the project and GameScene.scene 2) Play the scene 3) Press Space - notice gravityScale in Player's Rigidbody2D... Read more
2D Raycaster doesn't capture IPointer/IDrag events
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Enter play mode 4. Press/drag "3DColliders" object and observe ... Read more
Crashed when loading Character Controller scene
- Open the Standard Assets Example project (also attached here) - Open scene CharacterFirstPerson - Press Play - Press Escape - From... Read more
Multiple errors appear in the Console after changing the Points Size val...
How to reproduce: 1. Open the attached '1322709.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. In the... Read more
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