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0
votes
By Design

OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...

Physics

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Oct 12, 2020

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Version/s: 2018.4, 2019.3.4f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open tester-attached project (UI_TriggerState.zip) 2. Open the DoorTest scene 3. Enter Play Mode 4. Press Space... Read more

0
votes
Fixed

Crash on Unity::Joint::SetupAxes when editing joint angular limits on ch...

Physics

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open new Unity project 2. Create two Empty GameObjects and make one the child of the other 3. Add a Hinge Joint... Read more

0
votes
Duplicate

GameObject with Cloth is not affected by External and Random Acceleration

Physics

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Jun 17, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open the attached "case_1163589.zip" project 2. Open the "case_1163589" Scene 3. Select "Cube" GameObject 4. ... Read more

0
votes
Fixed

Hinge joint motor applies torque as impulse instead of as force when use...

Physics

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Jun 24, 2019

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Version/s: 2018.3.0a5, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open the attached project ("case_1165338-HingeJointForceModeBug.zip") 2. Open the repro scene ("SampleScene") 3... Read more

1
votes
Won't Fix

[PHYSX] PhysX.PxsContext.contactManagerDiscreteUpdate spikes when small ...

Physics

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May 10, 2019

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Version/s: 2019.1.0f2, 2019.3

To reproduce: 1. Open attached project 2. Press play and go to profiler 3. In the game press Respawn button 4. In the profiler check... Read more

0
votes
Fixed

[Physics] Reset is not working on Virtual Particle Weights in Cloth

Physics

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Jul 04, 2019

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Version/s: 2019.3.0a8

Reset is not working on Virtual Particle Weights in Cloth Steps to Reproduce: 1. Create a new Project 2. Hierarchy > right-click >... Read more

0
votes
By Design

Collider's position is not updated in runtime when Time.timeScale is set...

Physics

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Jul 05, 2019

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Version/s: 2018.1.0b5, 2018.1.9f2, 2018.2.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("timeScale test.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode 4. ... Read more

1
votes
Not Reproducible

[Lumin] PhysX Persistent Contact Manifold crash when deploying on LuminOS

Physics

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May 16, 2019

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Version/s: 2019.1, 2019.1.2f1

How to reproduce: 1. Open the attached project 2. Build the Project for Lumin Platform 3. Follow the reproduction video for exact st... Read more

1
votes
Third Party Issue

Physics.ComputePenetration returns false for some collider combinations ...

Physics

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Jul 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open project (PhysicsComputePenetration WithMeshRenderer.zip) 2. Open the Main scene 2. Select collider and ... Read more

0
votes
Fixed

Setting physics properties in OnValidate() mark the object dirty even wh...

Physics

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Jul 29, 2019

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Version/s: 2019.1.0f2, 2019.1.9f1, 2019.2.0a12, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1172914-OnValidate-dirty") 2. Select the "PlayerController" prefab in the Hier... Read more

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