Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.1.8f1
2019.2.0a1
2019.3.0a1
Issue ID
1173115
Regression
No
Crash on Unity::Joint::SetupAxes when editing joint angular limits on child GameObject of disabled parent GameObject
How to reproduce:
1. Open new Unity project
2. Create two Empty GameObjects and make one the child of the other
3. Add a Hinge Joint Component on the child GameObject
4. Disable the parent GameObject
5. Press "Edit Joint Angular Limits" on the Hinge Joint Component of the child GameObject
Expected result: an error or warning is thrown or the "Edit Joint Angular Limits" option is greyed out
Reproducible with: 2017.4.31f1, 2018.4.6f1, 2019.1.14f1, 2019.2.1f1, 2019.3.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a3