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1
votes
Fixed

Having an animator animating a non-uniformly scaled MeshCollider compone...

Physics

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Sep 03, 2016

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Version/s: 5.3.5p8

To reproduce: 1. Open attached project 2. Open the scene "CrashTest" 3. Play the scene Notice that while the scene is playing, Unity... Read more

0
votes
Duplicate

SetInertiaTensor: Inertia spams tensor must be larger then zero in all c...

Physics

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Mar 13, 2014

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Version/s:

Running AngryBots on consoles/dev, which is based on trunk gets me this message: Inertia tensor must be larger then zero in all coo... Read more

2
votes
Fixed

When colliding CharacterController jumps over moving kinematic object

Physics

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce the bugfollow the steps 1. Open "case_691821-CharacterControllerIssue" project 2. Open "Test01" scene 3. Run scene in e... Read more

0
votes
By Design

SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...

Physics

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Mar 06, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "777460.zip" 2. Open scene "repro" 3. Make sure Console is visible and run the scene 4... Read more

0
votes
Won't Fix

Vehicle Collider can become stuck in geometry when hitting another colli...

Physics

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Jun 19, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Play the scene 4. Use the WSAD k... Read more

0
votes
Fixed

Deactivating a Collider component that's been set to ignore collisions w...

Physics

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Jan 23, 2015

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Version/s: 5.0.0b18

To reproduce: 1. Create new project 2. Download attached script and attach it to empty game object 3. Press play 4. Press Space bar... Read more

3
votes
Fixed

RigidBody.collisionDetectionMode cannot be set during runtime if it is i...

Physics

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Mar 31, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project 2. Open the "DoesNotWorkExample" scene within the Editor. 3. Press the "Play" butto... Read more

0
votes
Fixed

Cloth crashes the editor

Physics

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Jun 03, 2014

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Version/s: 5.0.0a10

To reproduce: - create a game object - add SkinnedMeshRenderer component - add a standard mesh to it (like sphere) - add cloth compo... Read more

0
votes
Duplicate

[Visualization] When one collider is shrinked all colliders of same game...

Physics

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Sep 20, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open the attached project 2. Open the Main scene 3. Look at LevelArt -> Boundaries -> Cliff (notice all collid... Read more

0
votes
Duplicate

Triangle mesh collider does not collide

Physics

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Apr 11, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Open attached project 2. Open collider vs box Collider scene 3. Enter play mode Expected result: All the objects c... Read more

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