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Excessive Editor load time for scenes using Asset bundles which contain ...
To reproduce: 1. Open the QA's attached project 2. Play the "SampleScene" and click the "Download meshes - Colliders" 3. Build and r... Read more
Rotation constraints are applied in World Space when the parent of the c...
How to reproduce: 1. Open the user's project 2. Enter Play Mode Expected result: Rigidbody rotation constraints are applied in Loca... Read more
Prefab's Apply doesn't respect component dependencies (declared via Requ...
How to reproduce: 1. Download attached project "Joint" 2. Make two instances of Cube prefab in the Scene 3. Add Character Joint comp... Read more
Collision event delayed when using OnCollisionEnter, OnTriggerEnter
Steps to reproduce: 1. Open attached project 2. Open any issued scenes (02IssueCollision3d, 04IssueTrigger3d) 3. Click the Play butt... Read more
[Collider]Is trigger value on box collider does not reset when resseting...
Reset functionality doesn't work for the collider. Steps to repro: 1. Open a new project. 2. Create a cube game object and go to ... Read more
RigidBody goes to sleep instantly and does not react to surroundings whe...
How to reproduce: 1. Open case "LukasTest.zip" 2. Enter Play Mode 3. Observe the cube that is tilted 45 degrees falls 4. Delete Scri... Read more
CapsuleCast won't detect a hit with a mesh, if the direction happens to ...
Reproduction steps: 1. Open the attached "TestMeshCollider.zip" project 2. Open the "SampleScene" Scene 3. Observe logs in the Conso... Read more
Sphere GameObject unexpectedly bounces from a slight curve in a Mesh whe...
How to reproduce: 1. Open the attached project("case_1196160-Project.zip") 2. Open the Scene labeled "SampleScene" 3. Enter the Play... Read more
Crash on block_locate_free when instantiating objects for some time
How to reproduce: 1. Open the attached project 2. Open "SampleScene.unity" scene 3. Press Play 4. Wait until Unity crashes (it may t... Read more
All arguments are mandatory for (int)PhysicsScene.SphereCast, even thoug...
How to reproduce: 1. Open any (new) project 2. Import the attached script - Observe the compilation error - The error happens bec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0