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0
votes
By Design

Mesh scaling results in performance drop when using non-default Mesh Col...

Physics

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project 2. Open the "SampleScene" scene 3. Press "Play" 4. Select all children GameObjects ... Read more

0
votes
By Design

OnCollisionEnter & Exit events fired for each individual collider on com...

Physics

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Dec 20, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download latest attached project(1111499-compositecollider.zip) 2. Enter play mode 3. Move "parent" gameobjec... Read more

0
votes
Not Reproducible

Physics.SphereCast(origin, radius, direction, out hitInfo, layerMask) ig...

Physics

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Sep 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

How to reproduce: 1. Open the "Physics_Test.zip" project 2. Open the "Physics.unity" scene 3. Enter Play Mode 4. Check the Console ... Read more

1
votes
Fixed

Physics Debug overlay panel gets duplicated in Scene view when window ne...

Physics

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Jan 10, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project) 2. Make sure t... Read more

8
votes
Fixed

Cloth constraints changes when upgrading project from an earlier Unity v...

Physics

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Aug 12, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'BoatyMcBoatFace2018.zip' project using the EnvIronman VM (optional) (more information in Edi... Read more

1
votes
Fixed

Rigidbody Collision Detection mode cannot be updated after setting the i...

Physics

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Aug 19, 2019

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Version/s: 2018.3.5f1, 2018.4.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more informatio... Read more

2
votes
Won't Fix

Physics.Raycast is rarely not hitting colliders in the scene

Physics

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Aug 09, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "BrokenRaycastGrid.zip" project 2. Open the "Minimal.unity" scene 3. In Console tab, enable "Error Pau... Read more

0
votes
By Design

Skinned Mesh Renderer gets distorted when Root Bone is assigned and clot...

Physics

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Aug 19, 2019

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Version/s: 2019.2.0a7, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1177695.zip' project using the EnvIronman VM (more information in Edit) 2. In the Hi... Read more

0
votes
By Design

Physics.Processing cpu time spike is displayed in the Profiler when an i...

Physics

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Aug 16, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0a11, 2020.1

How to reproduce: 1. Open the attached 'HeliosImageLoading.zip' project 2. Enter Play mode and press 'Space' key 3. Observe the Prof... Read more

0
votes
Won't Fix

OnTriggerEnter event does not get executed even if Character Controller ...

Physics

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Nov 02, 2019

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Version/s: 2019.2.10f1, 2020.1

Reproduction steps: 1. Open project in "TriggerEnter.zip" 2. Select both Cube and Capsule in the Hierarchy window so you can see the... Read more

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