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Crash in physx::SubSortQuick::sort4 after attempting to load a scene
To reproduce: 1. Open the project, attached by the user (Network Racing game.zip) 2. Open the "Track" scene Expected: the Editor d... Read more
3D GameObjects with Rigidbody goes through box collider, if collider Tra...
How to reproduce: 1. Download attached project file 2. Open "Bug" Scene 3. Enter Play Mode Actual result: Object goes throw Box Col... Read more
[Regression] Memory Leak When Resizing BoxColliders in Update
How to reproduce: 1. Download attached project file and open "repro" Scene 2. Open Profiler 3. Enter Play Mode Actual result: Memor... Read more
Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps: 1. Open the attached project from the google drive link 2. Go to Assets > Reimport All Reproducible with: 2020... Read more
A hard stack overflow happens when raycasting vs a dense mesh in BV4_Pro...
How to reproduce: 1. Open the user's attached "BrokenMeshRepro.zip" project 2. Open the "SampleScene" Scene 3. Drag the mouse on "Br... Read more
ConvexHullBuilder throws errors while exporting inflated mesh to asset b...
How to reproduce: 1. Open tester-submitted project (FBXProblem.zip) 2. Open Asset Bundle Browser 3. Build asset bundles 4. Inspect "... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps: 1. Open attached project "ArticulationBodyCrash.zip" 2. Open scene "Scene" 3. Enter Play mode Expected result: ... Read more
[Cloth] Cloth editor has 2 identicle edit contraints buttons - both seem...
Steps to repro 1. Open attached project, or create a new one 2. Create a cube and attach the cloth component 3. Notice that the clo... Read more
WheelCollider velocity slows down when using Physics.Simulate for other ...
To reproduce: 1) Open attached project 2) Open "Debug Car" scene 3) Play it 4) Wait until car accelerates to 5+ m/s 5) Press space b... Read more
Collisions between Rigidbodies with Continuous collision detection is br...
The physics engine does not properly handle collision detection in certain cases between "Continuous Dynamic" Rigidbodies and "Kinem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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