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Won't Fix
Votes
0
Found in
2017.2.0f3
Issue ID
969108
Regression
No
3D GameObjects with Rigidbody goes through box collider, if collider Transform Y scale is lower than 0.07
How to reproduce:
1. Download attached project file
2. Open "Bug" Scene
3. Enter Play Mode
Actual result: Object goes throw Box Collider and then jumps up to the expected position if collider Transform Y scale is lower than 0.07
Reproduced with: 5.6.4p3, 2017.1.2p3, 2017.2.0p2, 2017.3.0b9, 2018.1.0a4
--------------------------------------------
Won't fix: This blue box is too thin compared to the contact offset, so contacts are generated too late and the deepest ones are chosen by the heuristic it seems. This is the way PhysX works, we won't be able to change that soon. I suggest increasing the contact distance for the pair (or at least, the thin cube). In my test, 0.1 was more than enough.
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MCrafterzz
Nov 15, 2017 16:55
How can you have tried it with 2018.1? It hasen't even came out yet