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10
votes
Won't Fix

Rigidbody with Interpolate mode set to interpolate makes a small hiccups...

Physics

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Sep 10, 2017

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Version/s: 2017.2.0b10

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run 'RotationTester' scene Observe the cube and you... Read more

0
votes
Fixed

[Regression] Editor crash on SkinnedMeshRenderer::PrepareSkinCommon when...

Physics

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Aug 11, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the "TestScene" in the user-provided project 2. Select the "PlaneAnimation&Cloth" Game Object from the Hierarc... Read more

0
votes
Fixed

Moving a Collider via script does not update its position if it was disa...

Physics

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Aug 25, 2017

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Version/s: 2017.2.0b8

Reproduction steps: 1. Open the attached project "test mesh move.zip"; 2. Open the test.unity scene; 3. Select "a rock" game object ... Read more

0
votes
Duplicate

Crash at Unity::Cloth::SetEnabled, when Moving Cloth component, when Ski...

Physics

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Aug 25, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Create empty object. 2. Add Cloth Component. 3. On Cloth component press 'gear' and select "Move Up". Reproducible... Read more

0
votes
Won't Fix

Joint is attached but no longer functions when connected body is disable...

Physics

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Aug 25, 2017

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Version/s: 2017.1.0p4

To reproduce: 1. Open attached Unity project "DisablingConnectedObjects.zip" 2. Open "TestScene" scene 3. Go into Play mode 4. Disab... Read more

1
votes
Fixed

Crash in physx::NpArticulationReducedCoordinate::createCache() when call...

Physics

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Jul 21, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a18

How to reproduce: 1. Open user-submitted project (JointBug.zip) 2. Open the JointBug scene 3. Enter Play Mode 4. Click 'Save joint s... Read more

8
votes
Fixed

Crash on SimulationCallbackReceiver::onContact when objects are destructing

Physics

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Dec 30, 2018

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Version/s: 2018.3.0f2

How to reproduce: 1. Open attached Unity project 2. Enter the Play moe 3. Move player -- Editor will crash on SimulationCallbackRece... Read more

0
votes
Fixed

Rigidbody not affected by Rigidbody.AddExplosionForce immediately after ...

Physics

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Feb 20, 2018

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Version/s: 2017.2.0a4, 2017.3.1f1

Steps to reproduce: 1. Open attached “AddExplosionForce.zip” Unity project 2. Open “Main” scene 3. Enter Play mode 4. Observe the Cu... Read more

0
votes
Fixed

Component can be Moved Down in inspector, when it is already at the bott...

Physics

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Sep 08, 2017

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Version/s: 2017.3.0a7

To reproduce: 1. Create new object. 2. Add cloth component to it. 3. Press on a "gear" on cloth component. "Move down" can be presse... Read more

0
votes
Duplicate

Inconsistent result when toggling autoConfigureConnectedAnchor of Config...

Physics

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Sep 01, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Enter the Play mode 4. Select "Cube" in the Hierarchy windo... Read more

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