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1
votes
Won't Fix

Memory leak when instantiating and destroying GameObjects with a collider

Physics

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Mar 07, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project "ColliderMemLeak.zip"2. Open "SampleScene"3. Enter Play mode4. Click "Start" ... Read more

0
votes
By Design

Ray hits any GameObject regardless of what LayerMask is passed in

Physics

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Oct 31, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Enter Play Mode3. Move either of the three objects (cube, capsule, sphere) aligned wit... Read more

0
votes
Fixed

Changing CapsuleCollider radius in runtime through code makes the height...

Physics

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Apr 28, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open an Attached Unity project "Rigidbodybug"2. Open scene "scene"3. Window --> Physics Debugger4. Press Play Exp... Read more

0
votes
Duplicate

Cloth "Edit Constraints" vertices become white with black artifacts, whe...

Physics

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Apr 13, 2017

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Version/s: 2017.1.0b1

To reproduce:1. Open new project.2. Create new Sphere.3. Add "Cloth Component" to it.4. Press "Edit Constraints" on that Cloth compo... Read more

3
votes
Fixed

"In order to call GetTransformInfoExpectUpToDate..." error message appea...

Physics

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Apr 08, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open users attached project.2. Open scene DevScene.unity3. Enter play mode4. In scene view place GameObject Snowy_Co... Read more

0
votes
By Design

Rigidbody with two child Box Colliders calls "OnCollision" enter and exi...

Physics

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Apr 04, 2017

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Version/s: 5.6.0f3

Moving Game object with Rigidbody, which has two child objects with Box Colliders, into another static Box Collider, enter and exit ... Read more

0
votes
By Design

ClosestPointOnBounds() returns closest point IN bounds

Physics

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Apr 21, 2017

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Version/s: 5.6.0f3

The function "collider.ClosestPointOnBounds()" is misleading since it gives you a point inside bounds not on bounds (on = contact, i... Read more

0
votes
Not Reproducible

Physics.SphereCast(origin, radius, direction, out hitInfo, layerMask) ig...

Physics

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Sep 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

How to reproduce:1. Open the "Physics_Test.zip" project2. Open the "Physics.unity" scene3. Enter Play Mode4. Check the Console Actua... Read more

0
votes
Fixed

Memory Leaks when using CharacterController.height to set heights of the...

Physics

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Jun 05, 2018

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Version/s: 2017.4.4f1

How to reproduce:1. Open user-submitted project (PhysX Bug.zip)2. Press Play Expected result: Memory usage remains somewhat stableAc... Read more

1
votes
Fixed

When a Mesh is assigned to a SkinnedMeshRenderer with a Cloth component ...

Physics

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Oct 24, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Download attached project file and open "Scene" Scene2. Enter Play Mode (observe how while the 'ClothCopier-Work... Read more

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