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Wheel Colliders bouncing/misbehaving when you tweak friction parameters
Wheel Colliders bouncing/misbehaving when you tweak friction parameters. If you increase the Stiffness or Extremum Value in Forward ... Read more
physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on
To reproduce: 1.Open attached project "892396" 2.Select "TiltHead" in the Hierarchy 3.Make sure Convex is on on the MeshCollider on ... Read more
VR usage freezes the editor if a cloth component is attached to the scene
Steps to reproduce: 1. Open attached project 2. Select CurtainLeft/CurtainRight and enable cloth component 3. Play the scene 4. Obse... Read more
Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent
How to reproduce: 1. Open the attached "case_1143401-KinematicChildBug" project 2. Open "SampleScene" 3. Open the Physics Debug wind... Read more
Mesh Collider keeps adding on prefab in the hierarchy when selecting it ...
After adding cloth component on a prefab from project folder, selecting prefab in the hierarchy mesh collider keeps adding up and th... Read more
"value must be greater" errors appear, when Cloth components parameters ...
To reproduce: 1. Create a new project. 2. Create Empty game object in hierarchy. 3. Add Cloth component to it. 4. Set Cloth's "Stret... Read more
Cloth crashes editor in physx::Sc::ClothSim::clearCollisionShapes when e...
To reproduce: 1. Open attached project 2. Enter and exit Play mode until editor crashes Expected: Cloth does not crash the editor ... Read more
Physics.Raycast and Rigidbody.SweepTest don't detect backfaces when Phys...
To reproduce: 1. Download attached project "queriesHitBackfaces.zip" and open in Unity 2. Open "test" scene 3. Press "Play" button ... Read more
Crash while instantiating prefabs w/ physics
Steps to reproduce: 1) Download and open attached project "NewtonVRCrash.zip" 2) Open and play scene "bug3" 3) Wait a bit Actual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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