Search Issue Tracker

1
votes
Third Party Issue

Rigidbodies with Box Colliders ignore some of the collisions in WebGL

Physics

-

May 09, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

Steps to reproduce:1. Download and open the user's project "TestWebglPhysics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on ... Read more

4
votes
Won't Fix

Sleeping rigidbody does not wake up after collision with another overlap...

Physics

-

May 31, 2019

-

Version/s: 2018.3.0a5, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "PhysicsSleepBug.zip" and scene "Scene"2. Enter Play mode3. Observe the red car Expected r... Read more

0
votes
Fixed

AddExplosionForce()'s added force to Rigidbody's velocity is not relativ...

Physics

-

Dec 12, 2018

-

Version/s: 2017.4.0f1, 2018.2.0f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the project inside "case_1108989-AddExplosionForce_Problem.zip"2. Open and Play "TestRigidbodyExplosiveFo... Read more

0
votes
Fixed

Mesh Collider keeps adding on prefab in the hierarchy when selecting it ...

Physics

-

Oct 19, 2017

-

Version/s: 2018.1.0a1

After adding cloth component on a prefab from project folder, selecting prefab in the hierarchy mesh collider keeps adding up and th... Read more

0
votes
Fixed

Mouse selection in Physics Debugger prioritizes Mesh GameObjects over Ga...

Physics

-

Jan 27, 2021

-

Version/s: 2020.2.0a8, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open user's project "PysicsSelectionTestProject.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, not... Read more

0
votes
Fixed

"value must be greater" errors appear, when Cloth components parameters ...

Physics

-

Mar 28, 2017

-

Version/s: 5.6.0f2

To reproduce:1. Create a new project.2. Create Empty game object in hierarchy.3. Add Cloth component to it.4. Set Cloth's "Stretchin... Read more

1
votes
Fixed

Cloth crashes editor in physx::Sc::ClothSim::clearCollisionShapes when e...

Physics

-

Apr 01, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open attached project2. Enter and exit Play mode until editor crashes Expected: Cloth does not crash the editor whe... Read more

0
votes
By Design

Physics.Raycast and Rigidbody.SweepTest don't detect backfaces when Phys...

Physics

-

Apr 09, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Download attached project "queriesHitBackfaces.zip" and open in Unity2. Open "test" scene3. Press "Play" button4. O... Read more

0
votes
Fixed

Non Kinematic GameObject with Fixed Joint moves too far away from the or...

Physics

-

May 30, 2021

-

Version/s: 2019.4, 2020.1.0f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open the user's project "Test Physics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on Play... Read more

0
votes
By Design

Collider OnCollisionExit/OnTriggerExit are not called when collider is d...

Physics

-

Dec 08, 2016

-

Version/s: 5.4.0f3

How to reproduce:1. Open attached "New Unity Project (29)" project2. Enter Play mode3. Move Disabled cube into a green cube and enab... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.