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0
votes
Duplicate

Crash in physx::PxsBroadPhaseContextSap::batchUpdate when disabling/enab...

Physics

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Feb 14, 2017

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Version/s: 5.5.0p4

To reproduce:1. Open attached project "crashDone.zip"2. Open and Play "LilyPadCrash" scene.3. Open Scene views, Select "Main Camera"... Read more

0
votes
By Design

Errors in Player.log with MeshCollider when Convex and Inflate Mesh are ...

Physics

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Feb 22, 2017

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Version/s: 5.5.1p2

Errors appear in the Player.log file: `ConvexHullBuilder: convex hull has more than 255 polygons!`, `Gu::ConvexMesh::loadConvexHull:... Read more

0
votes
Duplicate

Crash in physx::PxsSolverSetupSolveTask::runInternal when game object am...

Physics

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Feb 25, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open ggf scene;3. Choose Girl and in the Inspector add Component "Spawner";4. Attach Girl g... Read more

0
votes
By Design

[Physics] CapsuleCast returns NaN for hit.point

Physics

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Mar 02, 2017

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Version/s: 5.5.0f3

In the repro the capsule cast is so tiny, why can't a raycast be used here instead? In the physx docs it says: "There are some pitfa... Read more

0
votes
Duplicate

[VR] Crash in physx::shdfnd::ErrorHandler::getErrorCallback when using G...

Physics

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Mar 04, 2017

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Version/s: 5.5.2p1

To reproduce:1. Open attached project;2. Open "test" scene;3. Build & Run the scene. Expected result: Player doesn't crash.Actua... Read more

0
votes
Fixed

Windows-only: SphereCast with Math.Infinity as the cast length misses hits

Physics

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Mar 07, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached project;2. Run scene Main;3. Enter Play mode;4. In Hierarchy create one more Quad;5. In the game windo... Read more

0
votes
By Design

Wheel Colliders bouncing/misbehaving when you tweak friction parameters

Physics

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Mar 17, 2017

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Version/s: 5.5.2p2

Wheel Colliders bouncing/misbehaving when you tweak friction parameters. If you increase the Stiffness or Extremum Value in Forward ... Read more

0
votes
Fixed

RestoreSceneBackups doesn't seem to respect RequireComponent thus breaki...

Physics

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Mar 05, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open attached project;2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-Dod... Read more

0
votes
Not Reproducible

[Hinge Joint] When Target Velocity and Force are high the Limits are ign...

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Press Play3. Notice that spinning Game Object is jumping through the limits Expected behaviour:... Read more

0
votes
Duplicate

Unity crashes in <physx::Sc::Scene::release>, because the mesh bounds d...

Physics

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Mar 15, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Create the new project;2. Create Empty GameObject and add Cloth component;3. Change Mesh to Plane and turn off... Read more