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Duplicate
Votes
0
Found in
5.5.2p1
Issue ID
887214
Regression
Yes
[VR] Crash in physx::shdfnd::ErrorHandler::getErrorCallback when using Graphics Jobs and Point Light in Realtime baking in Build
To reproduce:
1. Open attached project;
2. Open "test" scene;
3. Build & Run the scene.
Expected result: Player doesn't crash.
Actual result: Player crashes.
Player doesn't crash if:
-Stereo Rendering Method is Multi Pass (File > Build Settings > Player Settings > Other Settings > Stereo Rendering Method);
-Using any other Light than Point Light, or Point Light Baking is not Realtime.
Reproduced on versions: 5.5.1p2, 5.5.2p1, 5.6.0b11, 2017.1.0a2.
Not reproduced on versions: 5.4.5f1, 5.5.1p1.
Regression introduced in: 5.5.1p2.
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This is a duplicate of issue #889591