Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
5.5.2f1
Issue ID
887641
Regression
No
RestoreSceneBackups doesn't seem to respect RequireComponent thus breaking code that depends on that, eg Joints.
To reproduce:
1. Open attached project;
2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-DodgeVR > Assets > Scenes > Levels)
3. Open the project again.
Expected result: no crash.
Actual result: crash in Unity::FixedJoint::Create when loading project with "Level2" scene.
Reproduced on versions: 5.5.2p2, 5.6.0b11, 2017.1.0a2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
Add comment