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0
votes
Fixed

Windows-only: SphereCast with Math.Infinity as the cast length misses hits

Physics

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Mar 07, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attached project; 2. Run scene Main; 3. Enter Play mode; 4. In Hierarchy create one more Quad; 5. In the game ... Read more

0
votes
Won't Fix

Attached Rigidbody to the Object, makes sphere bounce while bounciness i...

Physics

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Mar 07, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attached project; 2. Open scene "start"; 3. Enter Play mode; Actual result: The ball is bouncing. Expected re... Read more

0
votes
Fixed

CCD is broken on pooled objects

Physics

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Mar 09, 2017

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Version/s: 5.6.0b10

1. Open attached project 2. Open scene Bullet Test/Bullet Test.unity 3. Play the scene 4. Press the Space Bar to launch some project... Read more

0
votes
Fixed

RestoreSceneBackups doesn't seem to respect RequireComponent thus breaki...

Physics

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Mar 05, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open attached project; 2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-... Read more

0
votes
Duplicate

GameObject with Cloth is not affected by External and Random Acceleration

Physics

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Jun 17, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open the attached "case_1163589.zip" project 2. Open the "case_1163589" Scene 3. Select "Cube" GameObject 4. ... Read more

0
votes
By Design

GameObject is jittering when being rotated if the Rigidbody Interpolatio...

Physics

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Dec 16, 2021

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Version/s: 2022.1.0a6, 2022.1.0b1, 2022.2

How to reproduce: 1. Open the "InterpolationRotate.zip" project 2. Go to the Build Settings and build 3. Open the Player and observe... Read more

0
votes
By Design

Physics.ComputePenetration returns incorrect values when Box or Mesh Col...

Physics

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Jan 25, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project 'ComputePenetrationProblem.zip' 2. Load the 'SampleScene' 3. Select and dra... Read more

0
votes
By Design

Phantom forces when landing a Wheel Collider on an angle

Physics

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Mar 17, 2017

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Version/s: 5.5.2p2

When landing a vehicle on an angle the Wheel Colliders have a tendency to Immediately stick to the ground at a relative 90 degree an... Read more

0
votes
By Design

Wheel Colliders bouncing/misbehaving when you tweak friction parameters

Physics

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Mar 17, 2017

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Version/s: 5.5.2p2

Wheel Colliders bouncing/misbehaving when you tweak friction parameters. If you increase the Stiffness or Extremum Value in Forward ... Read more

0
votes
Fixed

physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on

Physics

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Mar 18, 2017

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Version/s: 5.6.0b5

To reproduce: 1.Open attached project "892396" 2.Select "TiltHead" in the Hierarchy 3.Make sure Convex is on on the MeshCollider on ... Read more

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