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0
votes
Fixed

OnCollisionEnter with Articulation body crashes when calling Rigidbody G...

Physics

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Mar 09, 2021

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Version/s: 2020.1.0a15, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user attached project2. Open the Crime Scene located in Assets\Scenes3. Press Play Expected result: The G... Read more

0
votes
Duplicate

Crashing during DrawControllerGizmo process, when changing a gameobject'...

Physics

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Nov 25, 2016

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Version/s: 5.4.3f1

Reproduction steps:1. Open the attached project2. Select the "cube" game object in the hierarchy3. Constantly shift the Z axis scale... Read more

0
votes
By Design

Function 'AddForceAtPosition' influences Rigidbody.MovePosition and Rigi...

Physics

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Dec 21, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project;2. Open the scene 'TestPhys';3. Ensure 'Impulse' on TestController ('Sphere' gameobj... Read more

0
votes
Fixed

Invalid AABB and NaN collider values when editing collider using shift t...

Physics

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project2. Open scene "PhysicsProfiler"3. Select "Cube" in hierarchy and enable Edit mode for it... Read more

3
votes
By Design

Rigidbody with "Continuous Speculative" produces different results when ...

Physics

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Sep 02, 2019

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Version/s: 2018.3.0a5, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Kinematic_Speculative.zip" and scene "SampleScene"2. Enter Play mode and observe how many... Read more

0
votes
Won't Fix

[Physics] Crash on "_SimulationFilterShader" when the scene is played

Physics

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Jun 06, 2018

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Version/s: 2018.1.3f1

Steps to reproduce:1. Open user attached project2. Open scene "1"3. Play the scene- Editor crashes at this point Expected result: ed... Read more

4
votes
Won't Fix

Sleeping rigidbody does not wake up after collision with another overlap...

Physics

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May 31, 2019

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Version/s: 2018.3.0a5, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "PhysicsSleepBug.zip" and scene "Scene"2. Enter Play mode3. Observe the red car Expected r... Read more

0
votes
Fixed

Setting physics properties in OnValidate() mark the object dirty even wh...

Physics

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Jul 29, 2019

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Version/s: 2019.1.0f2, 2019.1.9f1, 2019.2.0a12, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172914-OnValidate-dirty")2. Select the "PlayerController" prefab in the Hierar... Read more

0
votes
Fixed

RaycastHit.textureCoord always returns a zero vector against GameObjects...

Physics

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Jan 02, 2017

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Version/s: 5.6.0b3

Reproduction steps:1. Open my attached project.2. Open the scene3. Enter Play mode4. Press on the rectangle object a few times in di... Read more

0
votes
By Design

Reparenting causes call of OnTriggerEnter/OnTriggerExit callbacks

Physics

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Dec 30, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open attached project2. Open scene "repro2"3. Run it and in console notice that OnTriggerEnter and OnTriggerE... Read more

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