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0
votes
By Design

Raycasting to and from a Character Controller doesn't hit intended target

Physics

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Jun 17, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open my attached project inside "case_806527 Raycastproblem" file.2. Select "Test Broken - Camera too high" sc... Read more

0
votes
Duplicate

Cloth Constraints are not updated within Bounds when changing Root Bone ...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a10

How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Mesh_Cape object and add Cloth Component3. In Insp... Read more

0
votes
Fixed

[Cloth] Adding cloth to an object throws multiple errors and added cloth...

Physics

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce:1. Open attached project2. Select banner1 object3. Add cloth component4. Notice errors in console: get_skinIndex is not... Read more

0
votes
Fixed

[Cloth] Cloth deletes MeshRenderer component when entering playmode

Physics

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce:1. Open attached project2. Open scene 13. Add cloth to banner14. Enter playmode5. Notice that meshrenderer gets deleted... Read more

2
votes
Won't Fix

Physics.Raycast is rarely not hitting colliders in the scene

Physics

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Aug 09, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the "BrokenRaycastGrid.zip" project2. Open the "Minimal.unity" scene3. In Console tab, enable "Error Pause"... Read more

0
votes
Not Reproducible

Scene with an active rigid body leaks memory

Physics

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Mar 17, 2018

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Version/s: 2018.1.0a6, 2018.1.0b11

Steps to reproduce:1. Download 1015284_repro.zip2. Open "Test" scene3. Check Editor memory usage (should be around 560 MB)3. Enter p... Read more

0
votes
Fixed

Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data

Physics

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Jul 18, 2017

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Version/s: 5.6.2p4

Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero Step... Read more

0
votes
Fixed

SphereCast returned hit point snaps to closest edge of mesh collider whe...

Physics

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Dec 02, 2017

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Version/s: 2017.2.0f3

1. Open the attached project "SphereCast Hit Point Edge Snap.zip"2. Load "Test" scene3. Go to scene view window and select Wireframe... Read more

4
votes
Won't Fix

Sleeping rigidbody does not wake up after collision with another overlap...

Physics

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May 31, 2019

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Version/s: 2018.3.0a5, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "PhysicsSleepBug.zip" and scene "Scene"2. Enter Play mode3. Observe the red car Expected r... Read more

1
votes
Fixed

Rigidbody Collision Detection mode cannot be updated after setting the i...

Physics

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Aug 19, 2019

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Version/s: 2018.3.5f1, 2018.4.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more information... Read more

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