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Raycasting to and from a Character Controller doesn't hit intended target
Steps to reproduce:1. Open my attached project inside "case_806527 Raycastproblem" file.2. Select "Test Broken - Camera too high" sc... Read more
Cloth Constraints are not updated within Bounds when changing Root Bone ...
How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Mesh_Cape object and add Cloth Component3. In Insp... Read more
[Cloth] Adding cloth to an object throws multiple errors and added cloth...
To reproduce:1. Open attached project2. Select banner1 object3. Add cloth component4. Notice errors in console: get_skinIndex is not... Read more
[Cloth] Cloth deletes MeshRenderer component when entering playmode
To reproduce:1. Open attached project2. Open scene 13. Add cloth to banner14. Enter playmode5. Notice that meshrenderer gets deleted... Read more
Physics.Raycast is rarely not hitting colliders in the scene
How to reproduce:1. Open the "BrokenRaycastGrid.zip" project2. Open the "Minimal.unity" scene3. In Console tab, enable "Error Pause"... Read more
Scene with an active rigid body leaks memory
Steps to reproduce:1. Download 1015284_repro.zip2. Open "Test" scene3. Check Editor memory usage (should be around 560 MB)3. Enter p... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero Step... Read more
SphereCast returned hit point snaps to closest edge of mesh collider whe...
1. Open the attached project "SphereCast Hit Point Edge Snap.zip"2. Load "Test" scene3. Go to scene view window and select Wireframe... Read more
Sleeping rigidbody does not wake up after collision with another overlap...
How to reproduce:1. Open attached project "PhysicsSleepBug.zip" and scene "Scene"2. Enter Play mode3. Observe the red car Expected r... Read more
Rigidbody Collision Detection mode cannot be updated after setting the i...
How to reproduce:1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more information... Read more
All about bugs
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