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Most Activity
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0
votes
Fixed

Unity crashes when using C# batched Raycast requests containing invalid ...

Physics

-

Mar 06, 2019

-

Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project (Link in Comment) 2. Follow the video contained in the OC link Reproducible on: 2... Read more

0
votes
By Design

Raycasting to and from a Character Controller doesn't hit intended target

Physics

-

Jun 17, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open my attached project inside "case_806527 Raycastproblem" file. 2. Select "Test Broken - Camera too high" ... Read more

0
votes
Duplicate

Cloth Constraints are not updated within Bounds when changing Root Bone ...

Physics

-

Dec 04, 2018

-

Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Mesh_Cape object and add Cloth Component 3. In I... Read more

0
votes
Fixed

Climbing Character Controller

Physics

-

Mar 23, 2015

-

Version/s: 5.0.0f4

Read more

0
votes
Duplicate

[Visualization] When one collider is shrinked all colliders of same game...

Physics

-

Sep 20, 2015

-

Version/s: 5.2.0f3

How to reproduce: 1. Open the attached project 2. Open the Main scene 3. Look at LevelArt -> Boundaries -> Cliff (notice all collid... Read more

0
votes
Fixed

[WheelCollider] Changes made to wheel collider's properties in Update ca...

Physics

-

Sep 25, 2015

-

Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Bug" 3. Select SkateboarderController in hierarchy and notice that it h... Read more

0
votes
Fixed

GameObject is not properly Rotated when its Rigidbody is set to Interpolate

Physics

-

Oct 24, 2019

-

Version/s: 2019.3.0a9, 2019.3.0b8, 2020.1

How to reproduce: 1. Open the user's attached case 2. Open the "ShowcaseScene" Scene 3. Enter the Play Mode 4. Walk left to enter th... Read more

0
votes
Won't Fix

WheelCollider velocity slows down when using Physics.Simulate for other ...

Physics

-

Nov 12, 2017

-

Version/s: 2017.1.2p2

To reproduce: 1) Open attached project 2) Open "Debug Car" scene 3) Play it 4) Wait until car accelerates to 5+ m/s 5) Press space b... Read more

0
votes
By Design

Reparenting causes call of OnTriggerEnter/OnTriggerExit callbacks

Physics

-

Dec 30, 2016

-

Version/s: 5.5.0p3

Steps to reproduce: 1. Open attached project 2. Open scene "repro2" 3. Run it and in console notice that OnTriggerEnter and OnTrigg... Read more

0
votes
By Design

Nested object with rigidbody does not execute Rigidbody.MovePosition() w...

Physics

-

Aug 24, 2018

-

Version/s: 2018.2.1f1

How to reproduce: 1. Download and open attached "BrokenRB" project 2. Load SampleScene and enter Play Mode 3. Observe how Sphere obj... Read more

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