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Fixed in Unity 5.3.0



Found in


Issue ID




[WheelCollider] Changes made to wheel collider's properties in Update cause wheel collider to twich




Priority: 2Necessary for shipping a final release


Severity: 3Secondary functionality broken

Steps to reproduce:

1. Open attached project
2. Open scene "Bug"
3. Select SkateboarderController in hierarchy and notice that it has EasySuspension script attached
4. Open script and notice that properties of wheel collider get changed in Update()
5. Run scene and get back to scene view (while scene is still running)
6. Focus on SkateboarderController
7. Notice that wheel colliders are twitching

Workaround: Moving all the calculations made to wheel collider to FixedUpdate() fixes this issue.

Comments (1)

  1. B822982f2deab4afd3fd902da6e994b7?d=mm

    Hardik somani

    Apr 08, 2016 19:45

    first sorry for my poor english,but i want to share problem.
    in unity 5.2.4 ,when other collider like mesh or box collider collide with wheelCollider,
    then some time vehicle are very bouncy in world space of unity editor ,
    is this solved in unity 5.3.0 or not...?

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