Search Issue Tracker

0
votes
Fixed

Physics Debugger doesn't show non-convex mesh colliders after removing n...

Physics

-

Mar 19, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a10

How to reproduce:1. Download the tester-attached Scene file(BugScene.unity)2. Create a new Unity project3. Import the scene and open... Read more

1
votes
Duplicate

Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent

Physics

-

Apr 04, 2019

-

Version/s: 2018.3.10f1, 2018.3.11f1, 2019.1.0b7, 2019.2.0b6

How to reproduce:1. Open the attached "case_1143401-KinematicChildBug" project2. Open "SampleScene"3. Open the Physics Debug window ... Read more

0
votes
Fixed

Windows-only: SphereCast with Math.Infinity as the cast length misses hits

Physics

-

Mar 07, 2017

-

Version/s: 5.5.1f1

To reproduce:1. Open attached project;2. Run scene Main;3. Enter Play mode;4. In Hierarchy create one more Quad;5. In the game windo... Read more

5
votes
Fixed

No collision appears when one of the colliding GameObjects has Non-Conve...

Physics

-

Jul 11, 2020

-

Version/s: 2020.1.0b14, 2020.1.0b15, 2020.2.0a15

How to reproduce:1. Open the attached project "1262418.zip"2. Open the "Test" Scene3. Enter the Play Mode Expected result: "Sphere" ... Read more

0
votes
Fixed

Setting physics properties in OnValidate() mark the object dirty even wh...

Physics

-

Jul 29, 2019

-

Version/s: 2019.1.0f2, 2019.1.9f1, 2019.2.0a12, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172914-OnValidate-dirty")2. Select the "PlayerController" prefab in the Hierar... Read more

0
votes
By Design

When CharacterController.detectCollisions is set to false, it still dete...

Physics

-

Jan 25, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project;2. Enter Play mode and go to the cube; Actual result: the character collides with th... Read more

0
votes
Fixed

Setting useGravity to true though it was already true causes Rigidbody t...

Physics

-

May 12, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open attach project "796324.zip"2. Open scene "repro"3. Run it4. In console notice output message, although g... Read more

1
votes
Won't Fix

[Raycast][Terrain] Unity 5 cannot raycast against Unity 4 Terrain colliders

Physics

-

Apr 01, 2015

-

Version/s: 5.0.1f1

Terrain colliders created in older versions of unity cannot be raycast against. To reproduce:- Open the attached project and press p... Read more

0
votes
Fixed

Able to put ArticulationBody and RigidBody components on the same GameOb...

Physics

-

Mar 29, 2021

-

Version/s: 2021.2.0a10

Steps to reproduce:1. Open new project2. Create new game object3. Add ArticulationBody and Rigidbody component to the game object4. ... Read more

0
votes
Fixed

Adding MeshCollider Meshes without CookingOptions.CookForFasterSimulatio...

Physics

-

May 24, 2018

-

Version/s: 2017.4.3f1

To reproduce:1. Open project2. Open and play 'PhysicsMeshCrash' scene Expected vs actual: editor should not crash Reproduced: 2017.3... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.