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0
votes
Fixed

Prefab's Apply doesn't respect component dependencies (declared via Requ...

Physics

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Oct 02, 2018

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Version/s: 2017.4.12f1

How to reproduce:1. Download attached project "Joint"2. Make two instances of Cube prefab in the Scene3. Add Character Joint compone... Read more

1
votes
Won't Fix

CharacterController is temporarily getting slowed due to high step offse...

Physics

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Dec 03, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.13f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "CharacterController.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, hold W... Read more

0
votes
By Design

All Collider Types are highlighted when Physics Debugger's "Show Static ...

Physics

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May 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1152686.zip" Project2. In the Window > Analytics > Phys... Read more

0
votes
By Design

CharacterController overrides object's position when teleporting with Tr...

Physics

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Mar 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project ("CharacterControllerTransform.zip")2. Open SampleScene3. Play4. Use WASD to move and Spac... Read more

0
votes
Duplicate

Unity crashes after a deactivated child with rigidbody is unparented, it...

Physics

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Feb 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "RigidBodyCrash.zip" and scene "HardCrash"2. Enter Play mode3. Unparent child called "Chil... Read more

0
votes
Won't Fix

Default Fixed Timestep value is set to 0.02 (50Hz) instead of 0.0167 (60Hz)

Physics

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Dec 18, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Create a new Unity project2. Open Edit > Project Settings > Time Expected result: Fixed Timestep value is ... Read more

1
votes
Fixed

Physics Debug overlay panel gets duplicated in Scene view when window ne...

Physics

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Jan 10, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce:1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project)2. Make sure the... Read more

0
votes
By Design

OnCollisionEnter & Exit events fired for each individual collider on com...

Physics

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Dec 20, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download latest attached project(1111499-compositecollider.zip)2. Enter play mode3. Move "parent" gameobject t... Read more

0
votes
Fixed

Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...

Physics

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.1.9f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more

0
votes
Fixed

Crash on Unity::Joint::SetupAxes when editing joint angular limits on ch...

Physics

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open new Unity project2. Create two Empty GameObjects and make one the child of the other3. Add a Hinge Joint Co... Read more