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Bad textcoord index error after adding Cloth Component and entering play...
Steps to reproduce : - import the "Cloth_1.fbx" attached in the edit- add it to the scene- add the Cloth Component and press play- p... Read more
Continuous speculative rigidbody getting stuck on mesh collider
Steps to reproduce:1. Open original project "PhysicsBugReport.zip"2. Open "MainScene" scene3. Enter Play mode4. Compare "Continiuos ... Read more
Inertia Tensor is not reset when a collider is removed
Steps to reproduce:1. Open attached project2. Open scene test.unity3. Play the scene- Note the Inertia Tensor values in the top left... Read more
When colliding CharacterController jumps over moving kinematic object
To reproduce the bugfollow the steps1. Open "case_691821-CharacterControllerIssue" project2. Open "Test01" scene3. Run scene in edit... Read more
ConvexHullBuilder throws errors while exporting inflated mesh to asset b...
How to reproduce:1. Open tester-submitted project (FBXProblem.zip)2. Open Asset Bundle Browser3. Build asset bundles4. Inspect "nose... Read more
Rotation constraints are applied in World Space when the parent of the c...
How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Rigidbody rotation constraints are applied in Local S... Read more
Inconsistent result when toggling autoConfigureConnectedAnchor of Config...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter the Play mode4. Select "Cube" in the Hierarchy window5. ... Read more
Crash upon loading scene (test) from project
1. download and open attached project (case_692946-Slash)2. open the scene called test Unity will crash while attempting to load the... Read more
wheel collider is rotated wrong on the game object
To reproduce:1. Open attached project2. Open test4 scene3. Check out myCar2 gameObject4. Check one of the sphere children and how it... Read more
Crashing during DrawControllerGizmo process, when changing a gameobject'...
Reproduction steps:1. Open the attached project2. Select the "cube" game object in the hierarchy3. Constantly shift the Z axis scale... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets