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Bad textcoord index error after adding Cloth Component and entering play...
Steps to reproduce : - import the "Cloth_1.fbx" attached in the edit - add it to the scene - add the Cloth Component and press play... Read more
Continuous speculative rigidbody getting stuck on mesh collider
Steps to reproduce: 1. Open original project "PhysicsBugReport.zip" 2. Open "MainScene" scene 3. Enter Play mode 4. Compare "Contini... Read more
Inertia Tensor is not reset when a collider is removed
Steps to reproduce: 1. Open attached project 2. Open scene test.unity 3. Play the scene - Note the Inertia Tensor values in the top... Read more
When colliding CharacterController jumps over moving kinematic object
To reproduce the bugfollow the steps 1. Open "case_691821-CharacterControllerIssue" project 2. Open "Test01" scene 3. Run scene in e... Read more
ConvexHullBuilder throws errors while exporting inflated mesh to asset b...
How to reproduce: 1. Open tester-submitted project (FBXProblem.zip) 2. Open Asset Bundle Browser 3. Build asset bundles 4. Inspect "... Read more
Rotation constraints are applied in World Space when the parent of the c...
How to reproduce: 1. Open the user's project 2. Enter Play Mode Expected result: Rigidbody rotation constraints are applied in Loca... Read more
Inconsistent result when toggling autoConfigureConnectedAnchor of Config...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Enter the Play mode 4. Select "Cube" in the Hierarchy windo... Read more
Crash upon loading scene (test) from project
1. download and open attached project (case_692946-Slash) 2. open the scene called test Unity will crash while attempting to load t... Read more
wheel collider is rotated wrong on the game object
To reproduce: 1. Open attached project 2. Open test4 scene 3. Check out myCar2 gameObject 4. Check one of the sphere children and ho... Read more
Crashing during DrawControllerGizmo process, when changing a gameobject'...
Reproduction steps: 1. Open the attached project 2. Select the "cube" game object in the hierarchy 3. Constantly shift the Z axis sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow