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Active

Unable to Undo some of the ArticulationBody property changes

Physics

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Mar 29, 2021

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Version/s: 2021.2.0a10

Steps to reproduce: 1. Open new project 2. Add ArticulationBody component to a new GameObject 3. Add another ArticulationBody compon... Read more

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votes
Fixed

Articulation Body "Immovable" and "UseGravity" toggles do not work at ru...

Physics

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Mar 29, 2021

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Version/s: 2021.2.0a10

Steps to reproduce: 1. Open new project 2. Add GameObject with ArticulationBody component to scene 3. Enter play mode 4. On the Arti... Read more

0
votes
Fix In Review

Able to put ArticulationBody and RigidBody components on the same GameOb...

Physics

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Mar 29, 2021

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Version/s: 2021.2.0a10

Steps to reproduce: 1. Open new project 2. Create new game object 3. Add ArticulationBody and Rigidbody component to the game object... Read more

0
votes
Active

Physics Debugger doesn't show non-convex mesh colliders after removing n...

Physics

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Mar 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a10

How to reproduce: 1. Download the tester-attached Scene file(BugScene.unity) 2. Create a new Unity project 3. Import the scene and o... Read more

0
votes
By Design

MeshCollider fails to be added when added through Script in Player

Physics

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Mar 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open User Attached Project 2. Open Assets\Scenes\SampleScene 3. Press Play 4. Click on the Board on the Table... Read more

0
votes
Fix In Review

Crash in physx::NpShape::updateSQ when setting lots of colliders under a...

Physics

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Mar 30, 2021

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Version/s: 2019.3.0a9, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a11

How to reproduce: 1. Open attached project (PhysicsCrashMini.zip) 2. Open the 2019 or 2020 scenes(depending on version being used) 3... Read more

0
votes
Duplicate

[General] OnTriggerEnter gets called a second time when colliding GameOb...

Physics

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Mar 28, 2021

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Version/s: 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console, inspect the l... Read more

0
votes
Duplicate

"OnTriggerExit" not being called when changing GameObject's position and...

Physics

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Apr 03, 2021

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Version/s: 2020.3, 2020.3.1f1, 2021.1.0a10, 2021.2

How to reproduce: 1. Open the user attached project (test_unity.zip) 2. Enter PlayMode 3. Press the "Reparent Cube1" button twice 4.... Read more

0
votes
Active

RaycastCommand maxHits paramater does not have any effect on how many hi...

Physics

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Apr 09, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Enable Gizmos in the Game View 3. Click Play 4. Observe Game View Expected result... Read more

0
votes
Active

[Physics] Character Joint jumps around when following Kinetic Rigidbody

Physics

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Apr 16, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "PhysicsTest.zip" and scene "TestScene" 2. Enter Play Mode 3. In Hierarchy window, sele... Read more

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