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Crash in physx::NpShape::updateSQ when setting lots of colliders under a...
How to reproduce: 1. Open attached project (PhysicsCrashMini.zip) 2. Open the 2019 or 2020 scenes(depending on version being used) 3... Read more
[General] OnTriggerEnter gets called a second time when colliding GameOb...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console, inspect the l... Read more
"OnTriggerExit" not being called when changing GameObject's position and...
How to reproduce: 1. Open the user attached project (test_unity.zip) 2. Enter PlayMode 3. Press the "Reparent Cube1" button twice 4.... Read more
RaycastCommand maxHits parameter does not have any effect on how many hi...
How to reproduce: 1. Open the attached project 2. Enable Gizmos in the Game View 3. Click Play 4. Observe Game View Expected result... Read more
Relative Torque does not apply relative to the Rigidbody's axis when the...
Reproduction steps: 1. Open project "case_1337722" 2. Open Scene "SampleScene" 3. Enter Play Mode 4. In the Hierarchy tab select Gam... Read more
OnTriggerExit is not called when GameObject leaves Trigger through repar...
How to reproduce: 1. Open the attached project "OnTrigger.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode Expected ... Read more
Setting ArticulationBody.collisionDetectionMode at runtime via script to...
How to reproduce: 1. Open the attached project, SampleScene 2. Enter Play Mode 3. Note the Console window output Expected result: A... Read more
Crash on physx::Sc::ElementInteractionMarker::~ElementInteractionMarker ...
Reproduction steps: 1. Open the attached user's project and "SampleScene" scene 2. Enter play mode, then press ESC and exit the play... Read more
Crash on Rigidbody_Get_Custom_PropMass when ArticulationBody collides wi...
How to reproduce: 1. Open the attached project from "case1331099.zip" 2. Open Scene "Main" 3. Enter Play Mode 4. Select object "Left... Read more
[Character Joint] Angular Limits change relative to animation when enter...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, select OBJECT (see no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow