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15
votes
Fixed

Raycasts hit the second layer of the Mesh Collider when the first layer ...

Physics

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Mar 14, 2019

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Version/s: 2018.3.0a5, 2018.3.7f1, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project 2. Select "TestMesh" and click on the ... Read more

32
votes
Fixed

Plane with Cloth component is affected by high external force when in Pl...

Physics

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Aug 02, 2019

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Version/s: 2019.1.11f1, 2019.2.0a7, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1173813.zip' project 2. Enter Play mode Expected result: cloth stays relatively still A... Read more

14
votes
Fixed

[Regression] Colliders added at Runtime sometimes lose their functionality

Physics

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Jun 19, 2018

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Version/s: 2018.1.5f1

How to reproduce: 1. Open the user-submitted project 2. Enter Play mode 3. Walk forward using the "W" key and observe the results 4.... Read more

60
votes
Fixed

Parts of Cloth Mesh disappear when entering Play mode

Physics

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Aug 05, 2019

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Version/s: 2019.2.0a7, 2019.2.0f1, 2019.3.0a1

To reproduce: 1. Open attached project ("case_1174475-ClothIssue.zip") 2. Open Assets -> Scenes -> "SampleScene" 3. Press Play and o... Read more

14
votes
Won't Fix

Kinematic Rigidbody does not respect Adaptive Force setting

Physics

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Nov 09, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Open attached project 2. Open scene PhysicsTestScene.unity 3. Play the scene - Note the left structure does n... Read more

14
votes
Fixed

Cloth's movement simulation is incorrect when the game object is rotated...

Physics

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Oct 20, 2019

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Version/s: 2019.2.6f1, 2019.2.9f1, 2019.3.0b2, 2020.1.0a2

How to reproduce: 1. Open the attached 'project-1192837.zip' project 2. Enter Play mode 3. Move the red cloth horizontally forward a... Read more

18
votes
Fixed

Error of MeshCollider appear when Mesh Collider component is added to th...

Physics

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Jun 02, 2019

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Version/s: 2017.4.30f1, 2018.4.4f1, 2019.1.1f1, 2019.1.10f1, 2019.2.0b10, 2019.3.0a9

To reproduce: 1. Open attached project 2. Add a MeshCollider component to MyMesh 3. Build and run Actual result: Error appears, th... Read more

36
votes
Not Reproducible

Colliders are not updating to match attached gameObject location

Physics

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Oct 25, 2017

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Version/s: 2017.2.0f3

Colliders are not updating to match attached gameObject location. After their object is stored and returned from a pool (reparenting... Read more

13
votes
Fixed

Crash on PhysicsScene::ProcessTriggerEnterExits when splitting meshes th...

Physics

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May 19, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open CrashDemo Scene 3. Enter the Play Mode Reproducible with: 2018.3.0a6, 2018.4.1f1... Read more

16
votes
Fixed

Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...

Physics

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Nov 23, 2019

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Version/s: 2019.3.0a11, 2019.3.0b12, 2020.1.0a1

Steps to repro: 1. Open the project attached by the user 2. Enter Play mode 3. Wait a few seconds until "[Physics.PhysX] Foundation:... Read more

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