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Package Manager light mode links fail WCAG contrast guidelines
Steps to reproduce: Set editor to light mode. Preferences > General > Editor Theme. Window > Package Manager. Select any pa... Read more
There is no warning when closing the Editor while download in Package Ma...
How to reproduce:1. Create and open a new Unity project2. Open Window>Package Manager3. Install any package in the Package Manage... Read more
Package Manager lets some packages to be imported when everything in the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Download the FPS Microgame package Open the Package M... Read more
Disabled assets in Import Unity Package window aren't tracked but count ...
Steps to reproduce: Navigate to Tanks! Tutorial and click on 'Add to my assets' Open a Unity project Open Package Manager via Window... Read more
Unable to install ProBuilder package when project is located in an exter...
How to reproduce:1. Connect an external drive to your computer (USB stick works)2. Ensure the drive is of exFAT or FAT32 format3. Cr... Read more
User not able to download an Asset Store package if the data is corrupte...
Steps to reproduce: This is tricky to repro, we have to find an asset with corrupted data with the publish dates. But it is somethin... Read more
[MacOS] Can not use switch project functionality when importing a comple...
Steps to reproduce: From the Asset Store website, acquire a free package including a whole project (e.g. Dungeon Crashers - UI Toolk... Read more
"ArgumentNullException: Value cannot be null." error is thrown after pre...
Steps to reproduce:1. Create a project using 2D Mobile or 3D Mobile templates2. Build And Run the Project3. Wait until "No Adaptive ... Read more
Unsupported documentation is opened when pressing the "QuickStart" butto...
Reproduction steps:1. Create a new 3D project2. Open the Package Manager (“Window → Package Manager“)3. Select the Engineering packa... Read more
"Timeflow Animation System" custom package appears twice in the Package ...
Reproduction steps:1. Open the “repro_IN-89725“ project2. Open the Package Manager (“Window → Package Manager“)3. Observe how the pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS