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Pre-installed 2D Packages are not hidden when the visibility toggle is c...
Reproduction steps:1. Create a new 2D Core Project2. Ensure that all the 2D Packages such as (2D Animation, 2D Common, 2D PSD Import... Read more
Packman My Assets icons are not updated upon downloading the assets
Steps to reproduce:1. Open any project2. Open Package Manager (Window -> Package Manager)3. In the "Packages:" dropdown select "P... Read more
Unity terminates with error code 0 when an exception occurs while import...
Steps to reproduce:1. Create an empty project, then close it2. Download and extract the attached "somePackage.unitypackage" into the... Read more
Importing a project from the asset Store doesn't import packages, even i...
When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more
AssetDatabase observes Package files when the Package has been removed u...
How to reproduce:1. Open the attached project2. Go to MyMenu/Do Stuff at the top of the Editor3. Observe the Console Expected result... Read more
[Editor][Package Manager] Delay in showing letters when typing in "Add p...
How to reproduce:1. Create a new project2. Open Package Manager3. Click + button and select "Add package by name..." or "Add package... Read more
[Mac][Linux] "Could not create asset from <...> File could not be read" ...
Reproduction steps:1. Open new Unity Project2. In Package Manager window, Add package from git URL -> https://github.com/Unity-Te... Read more
[Mac] Editor crashes when trying to add .tar package from Package Manager
Reproduction steps:1. Open new Unity Project2. In Package Manager window, select "Add package from tarball" Expected result: Editor ... Read more
NullRef Error in console when installing UI Builder
Repo steps: Open Unity Scene Open Window > Package Manager Click the "" Choose "Install package by name" Type "com.unity.ui.build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed