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Missing package.json on already installed local-tarball is causing error...
If, for some reason, the package.json file is removed for a local tarball package in the project cache (Library\PackageCache), the p... Read more
Packman My Assets icons are not updated upon downloading the assets
Steps to reproduce: 1. Open any project 2. Open Package Manager (Window -> Package Manager) 3. In the "Packages:" dropdown select "P... Read more
Unity terminates with error code 0 when an exception occurs while import...
Steps to reproduce: 1. Create an empty project, then close it 2. Download and extract the attached "somePackage.unitypackage" into t... Read more
Importing a project from the asset Store doesn't import packages, even i...
When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more
AssetDatabase observes Package files when the Package has been removed u...
How to reproduce: 1. Open the attached project 2. Go to MyMenu/Do Stuff at the top of the Editor 3. Observe the Console Expected re... Read more
[Editor][Package Manager] Delay in showing letters when typing in "Add p...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Click + button and select "Add package by name..." or "Add pac... Read more
[Mac][Linux] "Could not create asset from <...> File could not be read" ...
Reproduction steps: 1. Open new Unity Project 2. In Package Manager window, Add package from git URL -> https://github.com/Unity-Tec... Read more
[Mac] Editor crashes when trying to add .tar package from Package Manager
Reproduction steps: 1. Open new Unity Project 2. In Package Manager window, select "Add package from tarball" Expected result: Edit... Read more
In App Purchasing Package latest version is not available in the Package...
How to reproduce: 1. Create a new project 2. Open the Package Manager (Window->Package Manager) 3. At the top bar set Packages to sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection