Search Issue Tracker
Fixed
Fixed in 2021.3.28f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19
Votes
0
Found in
2020.3.47f1
2021.3.25f1
2022.2.19f1
2023.1.0b16
2023.2.0a14
Issue ID
UUM-35156
Regression
Yes
Pre-installed 2D Packages are not hidden when the visibility toggle is clicked in the Project Window
Reproduction steps:
1. Create a new 2D Core Project
2. Ensure that all the 2D Packages such as (2D Animation, 2D Common, 2D PSD Importer, 2D Sprite Shape, 2D Tilemap Extras) are installed
3. In the Project Window, open the ‘Packages’ folder
4. Click on the package visibility toggle located at the top right corner of the Project Window
5. Observe the 'Packages' folder in the Project Window
Expected result: All the packages are hidden
Actual result: Only a few of the installed packages are hidden
Reproducible with: 2020.3.47f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14
Reproducible on: Intel macOS 13.3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP
Add comment