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Experimental packages in use button in toolbar doesn't always shorten to...
The orange button and dropdown in the main Editor toolbar that notifies a user when an Experimental package is installed in their pr... Read more
"Opening File Failed" pop-up appears when downloading an asset from the ...
How to reproduce: 1. Create a new Unity project 2. Open the Asset Store and find an Asset that wouldn't be downloaded instantly 3. O... Read more
[Packman] Local preview/experimental packages have only a tag outline di...
Steps to reproduce: 0. Download the tarball file (.tgz) attached to this ticket (can either unzip it or keep as is) 1. Create a new ... Read more
Absolute paths in the manifest.json are being set for external packages ...
How to reproduce: 1. Create and open a new Unity project 2. Download the attached "External.tgz" package 3. In the created project's... Read more
Package Manager does an Assembly walk and does not catch ReflectionTypeL...
Reproduction steps: 1. Open user attached Project 2. Open the Package Manager Expected result: The Package Manager opens Actual res... Read more
An error is returned and no package is listed if an invalid package is h...
** Reproduction steps ** - Setup a scoped registry in your project - Publish an invalid package (ex: upper case letters in the pac... Read more
The upm.log file's debug level includes function calls with confusing na...
At debug logging level, the upm.log file shows the name of each function that executed in UPM as well as the arguments passed or the... Read more
Undo is not performed in Package Manager Add Package from git URL menu
How to reproduce: 1. Open attached project "New Unity Project (4).zip" 2. Open Package Manger window 3. Click + icon in the top left... Read more
[Package Manager] Installing Samples from Packages shows Invalid AssetDa...
How to reproduce: 1. Create a new project with 2D template 2. Open the Package Manager window (Window > Package Manager), 3. Select... Read more
[ironSource SDK] A unitypackage asset is imported after closing plugin's...
How to reproduce: 1. Open the user's attached project "IronSourceImportBug.zip" 2. Navigate to Assets > IronSource > Editor in the P... Read more
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