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Window names for package properties is not user-friendly when opened fro...
Users can check properties of all the packages in package manager by opening an information window from Assets > Properties. The ... Read more
Multiple instances of property window can be opened from Assets > Proper...
Multiple instances of property window can be opened from Assets > Properties. Refer the attached video Steps to reproduce:1) Crea... Read more
Crash on StackWalker::GetCurrentCallstack when opening a specific project
How to reproduce:1. Open the “IN-68740_repro“ project Expected result: The project opensActual result: The Editor crashes Reproducib... Read more
Package Manager "In Project" Packages take a while to load initially eve...
Reproduction steps:1. Create and open a project2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more
Editor freezes when importing large asset from Package Manager
Steps to reproduce:1. Open a new Unity project2. Download a big asset set from AssetStore using the Package Manager (i.e. "AllSky - ... Read more
Asset Store 'Complete Projects' overwriting Project Settings with no war...
How to reproduce:1. Create new project2. Open Window -> Asset Store (this will open up a browser)3. Search for "Particle Pack" (a... Read more
There is no triangle icon near the expandable label "Advanced" when sele...
To reproduce:1. Open the user’s project2. Select “Package 'Burst' Manifest” in the Package folder (Packages → Burst → package)3. Exp... Read more
[Packman] Package Manager details get clipped on resizing the Package Ma...
On resizing the package manager window images and some text in view images link, supported unity versions, Release details under my ... Read more
[PackMan] Search results for "My Assets" don't match the package count d...
In Package Manager, entering certain keywords in the search field for "My Assets" yield results that don't match the packages count ... Read more
Only installed package dependency versions are shown in the "Dependencie...
How to reproduce:1. Open the user attached project (case_1209642-SubScene-AOT.zip)2. Open the Package Manager window (Menu bar: Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS