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Test Framework package is not removed from the project but is removed fr...
Reproduction steps:1. Create an empty project2. Select Window/Package Manager and select packages "In Project"3. Select Test Framewo... Read more
Package Manager shows incorrect amount of Packages found when reloading ...
How to reproduce:1. Create a new project2. Download "3D Game Kit" and "Terrain Tools" from the Asset store3. Open Package Manager by... Read more
[PackMan] Packages dont refresh in 'All' after removing keyword from sea...
Package Manager Window does not refresh the packages list under "All" after removing keyword from the search field under "My Assets"... Read more
[PackMan] Failed to destroy error thrown on clicking Continue button in ...
Failed to destroy error thrown on clicking Continue button in Popup appears after minimizing Package Manager Steps to Reproduce: 1. ... Read more
[Packman] Packman window appears blank on restarting the Project after c...
Packman window appears blank on restarting the Project after clicking on quit on Revert All Window Layouts popup Steps to Reproduce:... Read more
[Package Manager] Package Manager steals focus when a project is loaded
If the Package Manager is open when a project is loaded, it will steal focus from whatever the user is doing while refreshing the pa... Read more
Script Components lose references when importing a package with scripts ...
How to reproduce:1. Open the attached project “ReferenceBreak.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Import the attached ... Read more
Packman My Assets icons are not updated upon downloading the assets
Steps to reproduce:1. Open any project2. Open Package Manager (Window -> Package Manager)3. In the "Packages:" dropdown select "P... Read more
Pre-release packages do not show in the package manager when "Enable Pre...
How to reproduce:1. Open the attached project "1422898"2. Open Window -> Package Manager3. In Package manager press Advanced ->... Read more
Package (NUnit, Test Tools, Timeout) race condition where modifying a sc...
In the included project, when I modify source files in an embedded package, and go back to the editor, the compilation fails. When I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS