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0
votes
Postponed

[GLlegacy] Visual artifacts appear on screen (Editor, Game view and Stan...

OpenGL

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Apr 29, 2016

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Version/s: 5.4.0b17

Visual artifacts appear on screen (Editor, Game view and Standalone) when using OpenGL2 in "Ultimate FPS" asset. 1. What happened ... Read more

2
votes
Won't Fix

[GL] GPU profiler is not working with OpenGL core

OpenGL

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Dec 14, 2015

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Version/s:

The new GLCore rendering backend does not have GPU profiling implemented yet Read more

0
votes
Fixed

[HLSLcc][Tessellation][AMD] Visual artifacts using custom water shader

OpenGL

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May 05, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (glcore-artifacts.zip) 2. Open scene: errors 3. Zoom in and out in sce... Read more

0
votes
By Design

[Native plugin] CreateExternalTexture on GLCore returns only pink colour

OpenGL

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Apr 04, 2016

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Version/s: 5.4.0b12

Reproduction steps: 1. Open user's project 2. Open scene "MMTSample" - /MobileMovieTexture/MMTUnity/Assets/MobileMovieTexture/Scenes... Read more

0
votes
Fixed

[OSX][IntelHD3000] Editor hangs when moving lots of lights in the scene ...

OpenGL

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Apr 27, 2016

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Version/s: 5.4.0b14

How to reproduce: 1. Open the attached "792410Freeze.zip" project 2. Open Freeze scene 3. Turn on lighting 4. Move the scene view wi... Read more

0
votes
Fixed

[iOS] Reflection probes are corrupted on A9/A9X chipsets

OpenGL

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May 06, 2016

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Version/s: 5.3.4p5

How to reproduce: 1. Open attached project 2. Open scene Locations/Region_01/Scenes/Region_01_location_01.unity - Do not rebuild t... Read more

0
votes
Fixed

[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler

OpenGL

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Feb 26, 2016

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Version/s: 5.3.2f1

Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compi... Read more

0
votes
Fixed

[Windows][GlCore] GlCore on windows textures are trashed

OpenGL

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May 24, 2016

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Version/s: 5.3.5p1

Steps: 1. Open editor with glcore. 2. You should see artifacts. Read more

0
votes
Fixed

[GLCore][GLLegacy] Multi-display with two monitors and fullscreen result...

OpenGL

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May 24, 2016

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Version/s: 5.3.5p1

Info: Going to need two monitors (including mac) for case. Just by activating second monitor and running player in fullscreen, its s... Read more

0
votes
Fixed

[OpenGL2] Unity Editor freezes when import a fbx without Normals

OpenGL

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May 20, 2016

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Version/s: 5.4.0b18

How to reproduce: 1. Open the attached project 2. Go PlayerSettings, and set Graphics API to OpenGL2 3. Select "Roller Ball.fbx" and... Read more

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