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0
votes
Fixed

[HLSLcc][Tessellation][AMD] Visual artifacts using custom water shader

OpenGL

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May 05, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (glcore-artifacts.zip) 2. Open scene: errors 3. Zoom in and out in sce... Read more

0
votes
By Design

[Native plugin] CreateExternalTexture on GLCore returns only pink colour

OpenGL

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Apr 04, 2016

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Version/s: 5.4.0b12

Reproduction steps: 1. Open user's project 2. Open scene "MMTSample" - /MobileMovieTexture/MMTUnity/Assets/MobileMovieTexture/Scenes... Read more

0
votes
Fixed

[OSX][IntelHD3000] Editor hangs when moving lots of lights in the scene ...

OpenGL

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Apr 27, 2016

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Version/s: 5.4.0b14

How to reproduce: 1. Open the attached "792410Freeze.zip" project 2. Open Freeze scene 3. Turn on lighting 4. Move the scene view wi... Read more

0
votes
Third Party Issue

[Mac] [OpenGLCore] Mac crashed on resetting all Layouts when OpenGLCore ...

OpenGL

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Jan 22, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a3

When OpenGLCore Graphics API set then Set any Layout and on applying 'Reset All Layouts' resulting macOS get crashed. Refer attached... Read more

0
votes
Won't Fix

[Windows] Artifact appears after splash screen in the Standalone build o...

OpenGL

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Dec 21, 2018

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Version/s: 2019.1.0a13

Artifact appears after splash screen in the Windows Standalone build Steps to repro: 1. Open the attached Project. 2. File > Build ... Read more

1
votes
By Design

[ES2] Shader shows wrong colour

OpenGL

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Oct 14, 2016

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Version/s: 5.4.2f1

Steps to reproduce: 1) Download attached project ' BugReport.zip' and open in Unity 2) Make sure OpenGLES2 is enabled in Graphics AP... Read more

0
votes
Fixed

[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...

OpenGL

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Dec 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "HelloWorldWebGL.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build S... Read more

0
votes
Fixed

[OpenGL2] Unity Editor freezes when import a fbx without Normals

OpenGL

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May 20, 2016

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Version/s: 5.4.0b18

How to reproduce: 1. Open the attached project 2. Go PlayerSettings, and set Graphics API to OpenGL2 3. Select "Roller Ball.fbx" and... Read more

0
votes
Fixed

VRAM detection wrong when using OpenGL

OpenGL

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Apr 01, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open project "vram" 2. Open scene 3. Play the scene 4. Notice that in the console it says how much VRAM your ... Read more

0
votes
Duplicate

[ShaderCompiler] Internal error communicating with the shader compiler p...

OpenGL

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Jun 04, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open attached project. 2. Select "RainSplash_Bug" shader. 3. Select "Custom > OpenGLCore" in a compiled code... Read more

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