Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
5.4.0b18
Issue ID
798576
Regression
No
[OpenGL2] Unity Editor freezes when import a fbx without Normals
How to reproduce:
1. Open the attached project
2. Go PlayerSettings, and set Graphics API to OpenGL2
3. Select "Roller Ball.fbx" and check model's import settings
4. Set Normals to None and Apply
5. Unity Editor will freeze
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment