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1
votes
Postponed

[GLLEGACY] Line Renderers using opaque materials cause Unity to hang wit...

OpenGL

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Mar 14, 2016

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Version/s: 5.3.3p3

Line Renderers using opaque materials cause Unity to hang when the graphics API is switched to OpenGL2. Repro steps: 1. Open attach... Read more

0
votes
Fixed

[HLSLcc] Tilt Shift set to high quality causes a big performance drop

OpenGL

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Mar 16, 2016

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Version/s: 5.4.0b10

Reproduction steps: 1) Open attached project "MYMMO" 2) Open scene "Main" 3) Enter play mode 4) Try changing Tilt Shift quality from... Read more

0
votes
Fixed

[GLCore] UI flickering when animating y offset in shine effect

OpenGL

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Mar 15, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Download and open project "5.4test.zip" 2. Open scene "Bug" 3. Enter play mode 4. See Canvas Image element fl... Read more

0
votes
Fixed

[GLCore][ComputeShader] Dispatching specificing shader results in crash

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Info: I couldn't find realy compute shader crashing problem. But its related with loop and gpu memory accessing in it. Check gif. M... Read more

0
votes
Fixed

[GLCore][HLSL2GLSL] Using uniform naming t0 or other generated ones resu...

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Info: Using sames names that a generated in HLSL2GLSL translation results in redaclaration. For example glsl shaders in unit uses te... Read more

0
votes
Duplicate

[GLCore][GLLegacy][OSX] Color picker produces artifacts

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Info: Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, ... Read more

4
votes
Fixed

[iOS] Using Mobile/Particles/VertexLit-Blended shader with a spotlight c...

OpenGL

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Mar 19, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Build to iOS and run - Note the errors printed in the Xcode... Read more

1
votes
Fixed

[GL] Shader doesn't receive parameter from the script

OpenGL

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Mar 24, 2016

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Version/s: 5.3.4f1

Repro steps: 1) Open the project 2) Make sure Graphics API is set to OpenGLCore or GLES3 3) Play and notice the half of object is gl... Read more

0
votes
Fixed

[GLCore][AMD][Windows] Editor UI is black, text is not visible, font is ...

OpenGL

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Mar 29, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Start unity with command line argument -force-glcore32 or -force-glcore33 2. Open or create any project. Ex... Read more

0
votes
Fixed

[Android][ES3.1]Geometry shaders do not render on Mali devices

OpenGL

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Mar 25, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1) Open users attached project. 2) Go into playmode (if platform is set to Android do Edit>Graphics Emulation>N... Read more

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