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0
votes
By Design

[Android][iOS] Resolving MSAA Depth RT with custom blit shader results i...

OpenGL

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Sep 25, 2018

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Version/s: 2018.3.0b2

To reproduce:1. Open attached project "MSAADepthBug.zip"2. Open "MSAADepthBugDemo.unity" scene3. Build for iOS device4. Deploy the X... Read more

0
votes
Won't Fix

[GL/GLES3] Particles texture is rendered on the ground on some devices

OpenGL

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Nov 22, 2018

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Version/s: 2019.1.0a9

How to reproduce:1. Open the attached project2. Make sure Graphics API is set to GLES33. Build and run 27_OrbitalVelocity_ArtScene s... Read more

0
votes
Won't Fix

[Windows] Artifact appears after splash screen in the Standalone build o...

OpenGL

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Dec 21, 2018

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Version/s: 2019.1.0a13

Artifact appears after splash screen in the Windows Standalone build Steps to repro:1. Open the attached Project.2. File > Build ... Read more

0
votes
By Design

[OpenGL] MRT(multiple render targets) on OpenGL ES does not work as expe...

OpenGL

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Dec 20, 2018

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Version/s: 2017.4.12f1

Steps to reproduce:1. Open user attached project - if on windows, it will launch with directx11 graphics api2. Hit Play, and check t... Read more

0
votes
By Design

Shader code fails to be Generated when Graphics API set on OpenGLES20

OpenGL

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Feb 28, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1

To reproduce: 1. Download attached project and open it in Unity2. Open "SampleScene" scene3. In the Project window select "test.shad... Read more

0
votes
Fixed

[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...

OpenGL

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Jul 06, 2020

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Version/s: 2020.1, 2020.2

How to reproduce :1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project2. Make... Read more

0
votes
Won't Fix

OpenGL Core 4.2 - Wrong subshader is used

OpenGL

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Apr 24, 2019

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Version/s: 2019.1.0a1

Read more

0
votes
Postponed

[Linux][Editor] Editor crashes if drivers don't support OpenGL 3.1

OpenGL

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Mar 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a10

Currently, if the GPU does not support OpenGL 3.1, Unity crashes with "Failed to initialize unity graphics". Instead, it should dete... Read more

0
votes
Won't Fix

[OpenGLCore] Result of Graphics.Blit in Coroutines becomes black in Buil...

OpenGL

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2017.4.16f1, 2018.3.0b5, 2019.1.0a4, 2019.2.0a1

How to reproduce:1. Open the project in the attached "20190410_bug_minimal.zip"2. Make sure OpenGLCore is on top of graphics API lis... Read more

0
votes
Fixed

Standalone player do not support Compute Shaders when OpenGL extension i...

OpenGL

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Apr 26, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b9

How to reproduce:1. Open attached project2. Build for Windows3. Run the build with -force-glcore42 argument Reproducible with: 2018.... Read more

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